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MAME 0.215
A wild MAME 0.215 appears! Yes, another month has gone by, and it’s time to check out what’s new. On the arcade side, Taito’s incredibly rare 4-screen top-down racer Super Dead Heat is now playable! Joining its ranks are other rarities, such as the European release of Capcom‘s 19XX: The War Against Destiny, and a bootleg of Jaleco’s P-47 – The Freedom Fighter using a different sound system. We’ve got three newly supported Game & Watch titles: Lion, Manhole, and Spitball Sparky, as well as the crystal screen version of Super Mario Bros. Two new JAKKS Pacific TV games, Capcom 3-in-1 and Disney Princesses, have also been added.
Other improvements include several more protection microcontrollers dumped and emulated, the NCR Decision Mate V working (now including hard disk controllers), graphics fixes for the 68k-based SNK and Alpha Denshi games, and some graphical updates to the Super A'Can driver.
We’ve updated bgfx, adding preliminary Vulkan support. There are some issues we’re aware of, so if you run into issues, check our
GitHub issues page to see if it’s already known, and report it if it isn’t. We’ve also improved support for building and running on Linux systems without X11.
You can get the source and Windows binary packages from
the download page.
MAMETesters Bugs Fixed
- 04531: [Sound] (segas32.cpp) f1en: Engine noise loops/resets. (Tafoid)
- 07025: [Graphics] (model1.cpp) vr: Graphical glitches. (O. Galibert)
- 07026: [Gameplay] (model1.cpp) vr: Gameplay calculation and physics issues. (O. Galibert)
- 07372: [Crash/Freeze] X11 Lightgun input module crashes if X11 display is not available. (George McMullen)
- 07437: [Gameplay] (x68k.cpp) x68000 [nemesis]: Background tiles appear in foreground in Nemesis 90 Kai. (Carl)
- 07438: [Graphics] (m72.cpp) imgfightj, mrheli, nspiritj: “For use in Japan” messages are not displayed correctly. (Angelo Salese)
- 07442: [DIP/Input] (gaelco.cpp) biomtoy, biomtoya, biomtoyb, biomtoyc, bioplayc: Lives DIP switch mis-labelled. (girosintornillos)
- 07444: [DIP/Input] (seta.cpp) blandia, blandiap: Lives DIP switch mis-labelled. (girosintornillos)
- 07445: [DIP/Input] (model2.cpp) sgt24h, overrevb: Accelerator and brake pedals are reversed. (VasiliyFamiliya)
- 07447: [Graphics] (cninja.cpp) cninja and clones: Incorrect graphical priorities between level 4 bosses. (Ivan Vangelista)
- 07448: [Gameplay] (taito_z.cpp) sci, scia, scij, scin, sciu: Shifting gears activates turbo. (girosintornillos)
- 07452: [Crash/Freeze] (eprom.cpp) eprom, eprom2: The control test will not load. (AJR)
- 07454: [Plugins] (dooyong.cpp) flytiger: Use of high score plugin causes incorrect attract mode behaviour. (Carl)
- 07456: [Crash/Freeze] (segas16b.cpp) eswat: Emulator crashes with segmentation fault. (smf)
- 07457: [DIP/Input] (m107.cpp) dsoccr94: Coin 3 and coin 4 inputs are mapped incorrectly. (MetalGod)
- 07463: [DIP/Input] (mystwarr.cpp) metamrph and clones, viostorm and clones: Coin 3 and 4 inputs are not connected. (Zach S.)
- 07465: [Crash/Freeze] (interpro.cpp) ip2000: Emulator crashes if mouse is moved during startup. (Patrick Mackinlay)
- 07469: [Graphics] (vboy.cpp) vboy: Sprite elements are cut off on the right. (Robbbert)
New working machines
- Capcom 3-in-1 (1942, Commando, Ghosts'n Goblins) (JAKKS Pacific TV Game, Game-Key Ready) (29 MAR 2005 B) [Sean Riddle, David Haywood, anonymous]
- China H Computer Company H-01B [zzemu]
- Disney Princesses (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, anonymous]
- Game & Watch: Lion [algestam, Mr. Do, Sean Riddle]
- Game & Watch: Manhole (gold) [algestam, Mr. Do, Sean Riddle]
- Game & Watch: Spitball Sparky [algestam, Mr Jiggles the Christmas Man]
- Motorola MEK6800D1 [68bit]
- Motorola Micro Chroma 68 [68bit]
- Super Dead Heat [Phil Bennett, David Haywood]
New working clones
- 19XX: The War Against Destiny (Euro 960104) [redsupra, smf]
- Beastorizer (USA, Jun 21 1997) [jordigahan, ClawGrip]
- Bomberman (Version 6.6) [caius, The Dumping Union]
- Buggy Boy/Speed Buggy (cockpit, rev. B) [pacman70, Asayuki]
- Dragon Breed (Japan, M72 PCB version) [Jorge Silva]
- Game & Watch: Super Mario Bros. (crystal screen) [algestam, Mr Jiggles the Christmas Man]
- Hard Head (bootleg, set 3) [jordigahan, Heckler, ClawGrip]
- Hegener + Glaser Mephisto MM V (prototype) [CB-Emu]
- Megatouch III Turnier Edition (9255-30-50 R0F, Bi-Lingual GEENG version) [Kevin Eshbach, Brian Troha, The Dumping Union]
- P-47 - The Freedom Fighter (World, bootleg) [jordigahan, Heckler, ClawGrip]
Machines promoted to working
- Fidelity Electronics Phantom Chess Challenger [Sandro Ronco]
- NCR Decision Mate V [Sandro Ronco, rfka01]
- Pacific Educational Systems VPU-01 Speech box [Robbbert]
- Radio Shack TRS-80 DT-1 [Robbbert]
New machines marked as NOT_WORKING
- Advance Bright Ltd Ping Pong / Table Tennis / Super Ping Pong (PP1100, ABL TV Game) [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
- Conny TV Virtual Tennis [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
- El Dorado [TeamEurope]
- The Flintstones (LX-3) [PinMAME]
- Care Bears TV Games (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, anonymous]
- Kursaal Darts [jordigahan, ClawGrip]
- Litek Information Systems LMS46-V9 [Don Maslin Archive, AJR]
- Research Inc. Teleray Model 10 [Bitsavers]
- Rollamatic 5-Line Special (Barcrest) (MPU3) [Darran, The Dumping Union]
- TaiKee Rockstar Guitar / Guitar Rock (PAL) [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
- Terrific Lake [PinMAME]
- Top Sound (French) [PinMAME]
- Play Vision Who Wants to Be a Millionaire (Play Vision, Plug and Play, UK) [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
- Vortex (Island Design) [unknown]
New clones marked as NOT_WORKING
- 386 motherboards using a OPTi 82C495SLC chipset [rfka01]
- 386 motherboards using the ALi M1419 chipset [rfka01]
- 386 motherboards using the CS8230 chipset [rfka01]
- 386 motherboards using the MX83C305(A)(FC)/MX83C05(A)(FC) chipset [rfka01]
- 386 motherboards using the OPTi 82C381 chipset [rfka01]
- 386 motherboards using the OPTi 82C391 chipset [rfka01]
- 386 motherboards using the SiS Rabbit chipset [rfka01]
- 386 motherboards using the UMC UM82C481AF chipset [rfka01]
- 386 motherboards using the UMC UM82C491F + UM82C493F chipset or BIOTEQ equivalents [rfka01]
- 386 motherboard using the UMC UM82C491F chipset [rfka01]
- 386sx motherboards using the ALi M1217 chipset [rfka01]
- 386sx motherboards using the OPTi 82C283 chipset [rfka01]
- 386sx motherboards using the OPTi 82C291 chipset [rfka01]
- 386sx motherboards using the SCAMPSX chipset [rfka01]
- 486 motherboards using the ALi 1487/1489 chipset [rfka01]
- 486 motherboards using the OPTi OPTi 82C392, 82C493 chipset [rfka01]
- 486 motherboards using the SiS 85C471/85C407 chipset [rfka01]
- 486 motherboards using the UMC UM8498F, UM8496F chipset [rfka01]
- 486 motherboards using the UMC UM8886/UM8881 chipset [rfka01]
- Abit AB-PB4 [rfka01]
- Abit AB-PW4 [rfka01]
- Alaris Cougar [rfka01]
- Alaris RYC LEOPARD LX [rfka01]
- Alaris Tornado 2 [rfka01]
- AMI Mark V Baby Screamer [rfka01]
- ANIX CH-386S-16/20/25G [rfka01]
- Aquarius System (ASI) MB-4D33/50NR [rfka01]
- Asus ISA-486SV2 [rfka01]
- AUVA TAM/25-P2 M31720P [rfka01]
- Bank Robbery (Ver. 1.23) [Siftware]
- Biostar MB-1340UCQ-B [rfka01]
- Chaintech 333SC [rfka01]
- Chaintech 486SLE M106 4SLE-Z1 [rfka01]
- Chaintech ELT-286B-160B(E) [rfka01]
- Chicony CH-491E [rfka01]
- Daewoo AL486V-D Rev:1.1 [rfka01]
- Derby Owners Club World Edition (Rev A) [Fluffy]
- Diamond Flower, Inc. (DFI) 486-CCV [rfka01]
- DTK Computer PPM-3333P [rfka01]
- DTK PKM-0038S aka Gemlight GMB-486SG [rfka01]
- Elitegroup Computer Systems FX-3000 REV1.0 [rfka01]
- Elitegroup ELT-386SX-160BE [rfka01]
- Elitegroup UC4913 REV:1.1 [rfka01]
- Elitegroup UC4915 A AIO [rfka01]
- Elitegroup UM486/UM486sx [rfka01]
- Elitegroup UM486V-AIO [rfka01]
- First International Computer 4386-VC-HD [rfka01]
- First International Computer 4386-VC-V [rfka01]
- First International Computer 486-GIO-VT2 [rfka01]
- Fujitsu FM-Towns (Model 1 / 2) [r09]
- GENOA TurboExpress 486 VL [rfka01]
- GES 9051N-386C VER -0.01 [rfka01]
- Gigabyte GA-486VF [rfka01]
- Gigabyte GA-486VS [rfka01]
- LuckyStar LS-486E Rev:C [rfka01]
- Micro-Express Inc. Forex 386 Cache [rfka01]
- MORSE KP 386SX V2.21 [rfka01]
- MSI MS-4125 [rfka01]
- MSI MS-4138 [rfka01]
- MSI MS-4144 [rfka01]
- Octek Hawk [rfka01]
- Octek Hippo COM [rfka01]
- Octek Hippo DCA2 [rfka01]
- Octek Hippo VL+ [rfka01]
- Octek Panther II [rfka01]
- Olivetti M21 [rfka01]
- OPTi OPTi 386WB VER.1.0 [rfka01]
- PC-Chips M216 [rfka01]
- PC-Chips M396F [rfka01]
- PC-Chips M912 [rfka01]
- PC-Chips M915i [rfka01]
- Peacock 386sx Ver. 2.0 motherboard SCsxAIO [rfka01]
- Peacock PCK 486 DX [rfka01]
- Philips PCD204 (PCD200 series) [rfka01]
- Pine PT-319A [rfka01]
- Pine Technology PT-430 [rfka01]
- Pine Technology PT-432b aka SR-M401-A [rfka01]
- PROTECH PM486PU-S7 [rfka01]
- QDI PX486P3 [rfka01]
- QDI V4P895P3/SMT V5.0 [rfka01]
- QD-U386DX VER 1.0 [rfka01]
- Sanyo MBC-18NB [rfka01]
- See-Thru Sto486Wb aka AUVA Cam-33-P2 [rfka01]
- Shuttle 386SX REV 2.0A [rfka01]
- Shuttle Computer International HOT-433 [rfka01]
- TD60C [rfka01]
- TD70A and TD70AN [rfka01]
- TD70N [rfka01]
- Termtek TK-635 [nextvolume, Dirk Best]
- UNICHIP 386W 367C REV 1.0 [rfka01]
- UNICHIP 486 WB 4407 REV 1.0 [rfka01]
- unknown 286 AT clones (HT18/C chipset) [rfka01]
- Via 4386 VIO / Highscreen universal board [rfka01]
- Vintage Sprite SM 486-50USC [rfka01]
- Vs. Super Mario Bros. (bootleg with Z80, set 3) [jordigahan, ClawGrip]
- ZIDA Tomato board 4DPS [rfka01]
New working software list additions
- apple2_flop_clcracked: Balancing Act (cleanly cracked), Fractions: Basic Skills (cleanly cracked), Fractions: Subtraction (cleanly cracked), The Haunted Palace (cleanly cracked), Statistics (Version 3.3) (cleanly cracked), Whole Numbers: Multiplication (cleanly cracked), The World's Greatest Baseball Game (Enhanced Version) (cleanly cracked) [4am, Firehawke]
- apple2_flop_orig: Alibi, American Government (Micro Learningware), Apple Stellar Invaders, Battlefront, Beach Landing, Carriers at War, The Coveted Mirror, Crime Stopper, Decisive Battles of the American Civil War: Volume Three, Decisive Battles of the American Civil War: Volume Two, Decisive Battles of the Civil War: Volume One, Dogfight II, Europe Ablaze, Galactic Wars, Gauntlet, Ghostbusters, Go (Hayden), Guderian, Halls of Montezuma, The Haunted Palace, I, Damiano, Leisure Suit Larry in The Land of The Lounge Lizards, The Mask of the Sun (Version 2.1), MacArthur's War, Muppet Learning Keys: The Muppet Discovery Disk, Oil Rig, Panzer Battles, Pulsar ][, Questprobe featuring Spider-Man, Reach For The Stars (Version 1.0), Reach For The Stars (Version 2.0), Reach For The Stars (Version 3.0), Reversal, Russia, Sherlock Holmes in Another Bow, Simultaneous Linear Equations, Space Kadet, Tapper, Ulysses and the Golden Fleece, Vaults of Zurich, Winter Games [4am, Firehawke]
- fmtowns_cd: CG Syndicate Vol. 1 - Lisa Northpoint, CubicSketch V1.1 L10, New Horizon CD Learning System II - English Course 1, Shanghai, Space Museum, TownsSOUND V1.1 L20, Z's Triphony DigitalCraft Towns [redump.org, r09]
- hp9825b_rom: 9885/9895 ROM for 9825, 9885 ROM for 9825, Matrix ROM for 9825, SSS mass storage ROM [F.Ulivi]
- ibm5150: Action Service (Smash16 release) (3.5"), International Karate, Italy '90 Soccer, Joe Blade (Smash16 release), Out Run (Kixx release), Starflight [ArcadeShadow]
- ibm5170: Corridor 7: Alien Invasion, Links - The Challenge of Golf (5.25"HD) [ArcadeShadow]
- midi_flop: Dansbandshits nr 3 (Sweden) [FakeShemp]
- vz_snap: Ace of Aces, Adventure, Airstrip, Arkaball v1, Arkaball v2, Arrgh, Assembly Language for Beginners, Asteroids, Attack of the Killer Tomatoes, Backgammon, Backgammon Instructions, Battleships v1, Battleships v2, Bezerk, Binary Tape Copier v1.0, Bomber, Breakproof File Copier, Bust Out, Camel, Card Andy, Casino Roulette v1, Casino Roulette v2, Catch, Challenger, Chasm Capers, Check Disk, Checkers, Chess, Circus, Compgammon, Computer Learjet, Concentration, Cos Res, Craps, Crash, Curses, Dawn Patrol, Decoy v1, Decoy v2, Defence Penetrator, Dig Out, Disassembler v2, Disassemmbler v1, Disk Copier, Disk Copy V2.0, Disk Editor-Assembler V6.0X, Disk Menu, Disk Ops 4, Disk Sector Editor v1, Disk Sector Editor v2, Dog Fight, Dracula's Castle, The Dynasty Derby, Editor-Assembler V.1.2, Editor-Assembler V.1.2B, Electric Tunnel, Electronic Blackjack, Extended DOS V1.3, Extended VZ Basic V2.5, Factory, Fastdisk V1.0, Fastdisk V1.1, Fastdisk V1.2, Fastdisk V1.2 demo, Filesearch 2.0, Filesearch V2.0, Formula One v1, Formula One v2, Formula Uno, Frog, Galactic Invasion, Galactic Raiders, Galactic Trade, Galaxon, Game Instructions, Ghost Blasters, Ghost Hunter (hacked), Ghost Hunter instructions, Ghost Hunter v1, Ghost Hunter v2, Golf, Grand Prix, Grave Digger, Gunfight, Hamburger Sam, Hangman v1, Hangman v3, Hangman v4, Hex Maths, Hex Utilities, The High Mountains, High Scores, Hoppy v1, Hoppy v2, Hunt the Wumpus, Instructions for Asteroid Dodge, Instructions for Invaders, Instructions for Ladder Challenge, Invaders v1, Invaders v2, Inventory, Kamikaze Invaders, Key Hunt, Knights and Dragons, Ladder Challenge, Laser, Laser Pong, Lunar Lander, Mad Max VI, Madhouse, Mars Patrol, Mastermind, Match Box, Match Box Instructions, Maths Armada, Maze Generator, Meat Pies, Melbourne Cup, Meteor, Missile Attack, Missile Command v1, Missile Command v2, Missing Number, Moon, Moon Lander, Moonlander, Moving Targets, Number Sequence, Number Slide, Othello, Othello Instructions, Painter v1, Painter v2, Painter v3, Panik, Panik Instructions, Penguin, Planet Patrol, Poker Machine, Punch v1, Punch v2, Pursuit, The Quest, The Return of Defense Command, Rocket Command, Shootout, Space, Space Ram, Space Station Defender, Space Vice, Star Blaster, Submarine, Super Snake, Super Snake Trapper, The Ten Commandments, Tennis v1, Tennis v2, Tone Generator, Totaliser Derby, Tower, Triffids 2040 AD, Twisting Road, VZ 200-300 Diskette Monitor, VZ Panik, VZ cave, VZ-200 Cup, Vzetris, Worm, Write a Story [Robbbert]
Software list items promoted to working
- dmv: MS-DOS v2.11 HD, MS-DOS v2.11 HD (Alt 2), MS-DOS v2.11 HD (Alt 3), MS-DOS v2.11 HD (Alt), Z-Com v2.0 HD [Sandro Ronco, rfka01]
New NOT_WORKING software list additions
- ekara_japan_a: A-3 Pichi Pichi Pitch vol.3 (Japan) [David Haywood, Sean Riddle]
- evio: Anime Mix 1, Chisako Takashima Selection, evio Challenge!, evio Selection 02, evio Selection 03, Hard Soul 1, I Love Classic 1, Pure Kiss 1 [David Haywood, Peter Wilhelmsen, ShouTime, Sean Riddle]
- fmtowns_cd:
- Debian GNU/Linux 1.3.1 with Debian-JP Packages, Debian GNU/Linux 2.0r2 with Hamm-JP [akira_2020, Tokugawa Corporate Forums, r09]
- Air Warrior V1.2, Fujitsu Habitat V2.1L10, Hyper Media NHK Zoku Kiso Eigo - Dai-3-kan, Nobunaga no Yabou - Sengoku Gun'yuuden, Taito Chase H.Q. (Demo), TownsFullcolor V2.1 L10, Video Koubou V1.4 L10 [redump.org, r09]
- leapfrog_ltleappad_cart: Baby's First Words (USA), Disney Pooh Loves You! (USA), If I were... (USA) [ClawGrip, TeamEurope]
Source Changes
- ins8250: Only clear transmitter holding register empty interrupt on reading IIR if it’s the highest priority pending interrupt. [68bit]
- bus/ss50/mps2.cpp: Connected RS-232 control lines. [68bit]
- machine/ie15.cpp: Cleaned up RS-232 interface. [68bit]
- bus/rs232: Delay pushing initial line state to reset time. [68bit]
- bus/rs232/null_modem.cpp: Added configuration option for DTR flow control. [68bit]
- tv990.cpp: Improved cursor position calculation. [68bit]
- tilemap.cpp: Improved assert conditions, fixing tilemap viewer, mtrain and strain in debug builds. [AJR]
- spbactn.cpp: Use raw screen timing parameters for spbactn. [AJR]
- laz_aftrshok.cpp: Added aftrshok DIP switch documentation from the manual. [AJR]
- ELAN RISC II updates: [AJR]
- Identified CPU type used by vreadere as ePG3231.
- Added preliminary port I/O handlers and callbacks.
- Added stub handlers and state variables for interrupt controller, timers, synthesizer, UART and SPI.
- Fixed TBRD addressing of external data memory.
- Fixed calculation of carry flag for normal adder operations.
- Implemented multi-byte carry/borrow for applicable registers.
- Implemented signed multiplication option.
- Added internal stack buffer for saving PCH during calls/interrupts.
- alpha68k_n.cpp: Replaced sstingry protection simulation with microcontroller emulation. [AJR]
- sed1330: Implemented character drawing from external ROM, fixed display on/off command, and fixed screen area definition. [AJR]
- tlcs90: Separated TMP90840 and TMP90844 disassemblers. [AJR]
- z180 updates: [AJR]
- Split Z180 device into subtypes; HD647180X now implements internal PROM, RAM and parallel ports.
- Added internal clock dividers adjust CPU clocks in many drivers to compensate.
- Reduced logical address width to 16 bits.
- h8: Made debug PC adjustment and breakpoints actually work. [AJR]
- subsino2.cpp: Added save state support and cleaned up code a little. [AJR]
- gaelco.cpp: Adjusted bigkarnk YM3812 clock so pitch matches reference recording. [AJR]
- stadhero.cpp: Made stadhero stage music selection and various other things more random. [AJR]
- acorn_vib: Made ACIA transmit/receive clocks selectable using MC14411. [AJR]
- hitme.cpp: Renamed m21 to mirco21 to resolve name collision. [AJR]
- Emulated ADC0804 and added device to various drivers (fixes “WRONG CONTROL IO” in citybomb service mode). [AJR]
- tmnt.cpp: Added glfgreat analog controls and ADC, and removed spurious fourth button. [AJR]
- megasys1.cpp: Added p47b ADPCM sample playback using additional Z80. [AJR]
- cps1.cpp, segas16b.cpp: Fixed unsafe bitmap usage in video update routines that could cause memory corruption. [AJR]
- bus/isa: Added Music Quest PC MIDI Card. [AJR, VOGONS Vintage Driver Library]
- rd100.cpp: Added preliminary keyboard inputs. [AJR]
- Separated V50/V53 common peripherals and former device from V33 base, and add V40 type for future use. [AJR]
- m72.cpp: Fixed sample-related communications on 8751-protected games. [AJR]
- Added Fujitsu FR disassembler and skeleton CPU device. [AJR]
- hvyunit.cpp: Fix hvyunit coin counters. [AJR]
- hh_sm510.cpp: Re-scanned gnw_mmouse display. [algestam]
- snes.cpp: Change screen resolution for pseudo-hires mode, and run HDMA at vertical position zero. [AmatCoder]
- Fixes graphics in Judge Dredd and Vortex.
- alpha68k.cpp updates: [Angelo Salese]
- Added opaque tile support for V board (fixes title screen clipping effects for Sky Adventure).
- Removed hack for priest priority in Sky Adventure level 1 as this is an original game bug.
- Merged sprite drawing code with SNK 68k sprite device.
- Simulated screen banking for Gold Medalist starter pistol shot on dash events.
- Fixed missing status bar and “start/hurry up” graphics for player 1 in Gold Medalist.
- Removed unemulated protection flag from Gold Medalist clones.
- alpha68k.cpp, snk68.cpp: Moved palette code to a common device using the same scheme as the Neo Geo palette. [Angelo Salese]
- Produces more accurate colors, especially visible on dithered backgrounds.
- markham.cpp: Improved Strength & Skill master interrupt firing and row scroll (fixes missing sprites regression in stages 2 and 3). [Angelo Salese]
- Synchronized with upstream GENie, bx, bgfx and bimg. [Belegdol]
- Fixed Visual Studio 2019 build issues. [Belegdol]
- Switched Travis CI build to Xcode 11. [Belegdol]
- Build bgfx with OpenGL ES rather than OpenGL when building without X11 on Linux and BSD. [Belegdol]
- ay8910.cpp: Converted Sunsoft 5B 6630B sound hardware to a device. [cam900]
- nmk16spr.cpp: Converted NMK 16-bit sprite hardware to a device. [cam900]
- Implemented priority drawing and sprite limits, and added notes.
- Adapted nmk16.cpp and powerins.cpp to use new device.
- powerins.cpp: Derived clocks from crystals present on boards and added raw screen timing parameters. [cam900]
- ninjaw.cpp, warriorb.cpp: Added subwoofer and corrected sound routing. [cam900]
- mos6581.cpp: Added save state support. [cam900]
- sid.cpp, sidenvel.cpp, sidvoice.cpp: Improved save state support and cleaned up code. [cam900]
- ymf278b.cpp: Implemented FM DO2 output scaling. [cam900]
- ymf262.cpp: Added notes. [cam900]
- tmap038.cpp: Converted 038 tilemap generator chip to a device. [cam900]
- Adapted cave.cpp and mcatadv.cpp to use the new device, and cleaned up code.
- mcatadv.cpp: Fixed tilemap flicker when debugging functionality is enabled. [cam900]
- argus.cpp: Fix repeated spelling error in comments. [cam900]
- megasys1.cpp: Fixed missing semicolon. [Christian Groessler]
- gamate.cpp: Made initial RAM fill better match hardware power-up state. [Christian Groessler]
- audio/irem.cpp: Fixed a number of kidniki audio issues. [Couriersud]
- Added jumper J4 as a compile-time option, fixed a number of resistor and capacitor values, and fixed a barrier.
- Netlist system updates: [Couriersud]
- Added support for line markers to the netlist preprocessor and parser.
- Added include processing to the netlist preprocessor, and reorganised plib code so this can be better utilised.
- Simplified netlist library code and improved performance.
- Moved netlists out of driver sources and organised netlists according to functionality.
- Added an extended validation mode to nltool for identifying certain kinds of issues.
- Removed some hints from pong now that performance has improved..
- chelnov.cpp: Added microcontroller dump for chelnov and hooked it up, replacing simulation. [Dirk Best, TeamEurope, Brian Troha]
- Programs for other regions created by patching the dumped World region microcontroller program.
- firetrap.cpp: Add microcontroller dump for firetrap and hook it up, replacing simulation. [Dirk Best, TeamEurope, Brian Troha]
- Program for US region created by patching the dumped Japan region microcontroller program.
- i8251.cpp, pit8253.cpp, isa/ega.cpp, isa/mda.cpp: Modernized debug logging. [Edström]
- m6801.cpp: Added more logging and reduced unnecessary serial transmit output updates. [Edström]
- mc6845.cpp: Added more logging and reduced warning spam at startup when register values are inconsistent. [Edström]
- isa/mda.cpp: Added Ericsson Monochrome HR Graphics Board 1070. [Edström]
- Moved Ericsson PC from pc.cpp to new source file eispc.cpp and added serial keyboard. [Edström]
- hp9825.cpp: Added support for external ROM cartridges to HP9825B and HP9825T. [F.Ulivi]
- hp9885.cpp: Added missing postamble when writing sectors on disk. [F.Ulivi]
- Lua engine updates: [feos]
- Added callback after a batch of sound samples are generated.
- Greatly reduced compiler memory usage by adding user type members after construction.
- Always re-generate version.cpp if top-level makefile changes. [feos]
- Start AVI recording after devices have been started so initial screen refresh rate is used rather than fixed 60 Hz. [feos]
- goldstar.cpp: Decrypted pkrmast and its clone. [Ioannis Bampoulas, Ivan Vangelista]
- goldstar.cpp: Decrypted super972. [Ivan Vangelista]
- squale.cpp: Connected the EF9365 video controller IRQ output to the 6809 IRQ input for Apollo 7 Squale. [Jean-François DEL NERO]
- wd_fdc.cpp: Improved interrupt request reset logic based on WD1772 and VG93 (1793 clone) decaps. [MetalliC]
- Fixed clang compilation error on targets where stream size is larger than long int. [Nathan Woods]
- model1.cpp: Fixed issues with TGP interface emulation. [O. Galibert]
- emumem_het.cpp, emumem_heu.cpp: Hold additional reference for in-flight handlers (fixes MT07456). [O. Galibert, smf]
- apple3.cpp: Corrected number row key layout (fixes pasting and natural keyboard mode). [pahandav]
- ppcdrc.cpp, sh2.cpp, sh4.cpp: Fixed issues causing fast RAM accesses to bypass the debugger. [Phil Bennett]
- tms34020: Implement SETCDP and CLIP opcodes. [Priit Laes]
- apple2gs.cpp: Allow slot interrupt requests to be dispatched. [R. Belmont, Peter Ferrie]
- apple3.cpp: Suppress $C800 switching on debugger accesses. [R. Belmont, Rob Justice]
- osd/sdl: Added support for RRGGBB00 pixel format used by ARM Mali GPUs. [R. Belmont]
- fmtowns_cd.xml updates: [r09]
- Replaced a number of entries with better dumps from the redump.org database.
- Added parent/clone relationships for Windows 3.1 revisions.
- Updated the list of missing dumps.
- fmtowns.cpp updates: [r09]
- Removed SCSI controller from first-generation models and the Marty as these machines lack it.
- Corrected CPU types for FM-Towns II SJ and FM-Towns II MX.
- Corrected user-selectable RAM size options.
- Mapped packed video RAM at 0x00b00000 for 386SX-based models (fixes graphical issues on FM-Towns II UX and FM-Towns Marty).
- Configured FM-Towns Marty with one floppy drive and 2 MB of RAM.
- Fixed crashes when 1 MB ROM or a single floppy drive is selected.
- Dumped and added ROMs from a first-generation FM-Towns Model 2.
- hcd62121: Implemented exclusive OR with indirect addressing. [Ricardo Barreira]
- Used by cfx9850 for zoom menu in graph mode.
- cfx9850.cpp: Corrected RAM size to 32 kB and added mirroring. [Ricardo Barreira]
- super80.cpp, super80_cass.xml: Fine-tuned software compatibility flags. [Robbbert]
- Removed unnecessary offset attribute from some software lists. [Robbbert]
- trs80dt1: Added RS-232 and Centronics parallel ports, and promoted to working. [Robbbert]
- pes.cpp: Modernised and cleaned up code, and fixed regressions caused by years of neglect. [Robbbert]
- mkit09.cpp: Improved inputs for mkit09a and got it to start and run. [Robbbert]
- Added covers to images that can be displayed in system selection UI. [Robbbert]
- imagedev/avivideo.cpp: Added an image device to provide looping uncompressed AVI frames as input. [Ryan Holtz]
- vino.cpp: Adapted to support both avivideo_image_device and picture_image_device. [Ryan Holtz]
- cdi.cpp: Switched SERVO and SLAVE microcontrollers to use the correct device type with internal memory maps. [Ryan Holtz]
- snes.cpp updates:
- Added clock divider for original Super FX chip (fixes game speed in Star Fox, Stunt Race FX, Vortex, and others). [Ryan Holtz]
- Corrected video RAM size to 64 kB (fixes graphics in Yoshi’s Island and possibly others). [Ryan Holtz, byuu]
- Fixed PPU background layer drawing based on higan ppu-fast. [Ryan Holtz, byuu]
- Adjusted horizontal blanking timing interval to the most common case (fixes off-by-one parallax in Yoshi’s Island). [byuu]
- supracan.cpp updates: [Ryan Holtz]
- Implemented sprite-to-sprite masking.
- Removed sound CPU boot hack and fixed sound CPU reset/halt behavior.
- Implemented controller input shift register protocol and removed non-existent parallel inputs in main CPU memory space.
- Removed non-existent player 3 and player 4 inputs.
- Added save status support and converted logging to use logmacro.h.
- bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz]
- screen: Added support for changing horizontal width mid-frame and hooked it up to the SNES driver. [Ryan Holtz]
- Fixes dkongcu intro and others.
- bus/dmv: Added K012 and C3282 hard disk interfaces. [Sandro Ronco]
- netlist: Fixed issue with 1×1 matrix (affected gamemachine.cpp and breakout.cpp systems). [Tafoid]
- Converted osd_printf_* family of functions to use util::string_format semantics. [Vas Crabb]
- minimaws: Added support for identifying ROM/disk dumps on command line or through web UI. [Vas Crabb]
- srcclean: Improved handling of some kinds of C preprocessor abuse. [Vas Crabb]
- Improved performance of makedep.py, reducing the time taken to bootstrap a SOURCES= build. [Vas Crabb]
- apple2_flop_orig.xml: Replaced Drol with new working dump. [4am, Firehawke]
- m72.cpp Dumped 8751 microcontrollers for airduelm72 and dbreedm72j, replacing simulation. [Caius, Jorge Silva, TeamEurope, The Dumping Union]
- wardner.cpp: Corrected ROM labels for the Wardner set, and added PCB locations to all sets. [Brian Troha]
- playch10.cpp: Corrected BIOS PPU ROM loading. [brizzo]
- rbmk.cpp: Decapped and dumped AT89C51 microcontroller for rbspm. [Caps0ff, EdHunter]
- lucky37.cpp: Decapped and dumped microcontrollers for lucky21, lucky21d and lucky37. [Caps0ff, TeamEurope]
- changyu.cpp: Decapped and dumped microcontroller for changyu2. [Caps0ff, TeamEurope]
- lwings.cpp: Measured CPU clock and video timings on an original sectionz PCB. [Corrado Tomaselli]
- exedexes.cpp: Measured CPU clocks and video timings, and verified sound chip clocks. [Corrado Tomaselli]
- sidepckt.cpp: Corrected ROM labels and added PCB locations. [Corrado Tomaselli, Brian Troha, The Dumping Union]
- nmk16.cpp: Re-dumped the tile graphics ROM for Macross II (Korea). [Darksoft, hammy]
- chihiro.cpp, naomi.cpp: Improved software documentation, particularly title consistency. [f205v]
- Added MIDI floppy software list to some IBM PC drivers. [FakeShemp]
- bus/ata: Added skeleton PleXCombo PX-320A DVD/CD-RW Drive device. [Firmware HQ]
- gsword.cpp: Measured microcontroller clocks for gsword. [Guru]
- dec8.cpp: Verified all clocks for Ghostbusters. [Guru]
- lwings.cpp: Measured main CPU clock on a bootleg sectionza PCB. [Guru]
- m90.cpp: Updated documentation and IC locations. [hammy]
- aristmk5.cpp: Fixed error in cashcatnz layout. [Heihachi_73]
- spartanxtec.cpp: Added some IC locations, and added placeholders for undumped PLDs. [jordigahan]
- galivan.cpp: Re-dumped dangarj audio CPU ROMs. [Layer]
- triforce.cpp: Re-dumped “Triforce DIMM Updater (3.17) (GDT-0011)” to replace previous bad dump. [MajorPBX]
- seta.cpp: Switched jjsquawk to use three buttons (third button is used in the sound test). [Mike Moffitt]
- Fixed building with GCC versions that report a non-numeric version suffix. [MoochMcGee]
- at.cpp updates: [rfka01]
- Added ht12a BIOS option head12a01.
- Added at386sx BIOS options dell386sx, a3286a3886, ald93c308, intel and v514.
- Added ct386sx BIOS options m345000, dtk386sx and solutions.
- Added at386 BIOS options ssbc386at, opwb, 386atj7, vt386vt, l8949, acer310, kmxc02, frx521, frxs3b, 495sx, eemi and topcat.
- Added alim1429 BIOS options revb, alim142901, alim142902 and asaki.
- Added frxc402 BIOS option frximp.
- Added opti495xlc BIOS options op82c495xlc and mao13.
- Added hot409 BIOS option hot409v11.
- Sorted systems by chipset and motherboard, and updated comments, including RAM and cache information.
- dec0.cpp: Decapped and dumped the 8751 microcontroller for Dragonninja (Japan revision 1). [TeamEurope, Brian Troha]
- karnov.cpp: Verified the Atomic Runner (Japan) 8751 microcontroller dump. [TeamEurope, Brian Troha]
- segas16b.cpp: Replaced microcontroller simulation with dumped program for Altered Beast (set 6) (8751 317-0076). [TeamEurope, Brian Troha]
- dec8.cpp: Replaced hand-crafted microcontroller program with program dump for The Real Ghostbusters sets. [TeamEurope, Brian Troha, The Dumping Union]
- firetrap.cpp: Replaced hand-crafted microcontroller program with program dump for Fire Trap (US). [TeamEurope, Brian Troha, The Dumping Union]
- karnov.cpp: Replaced hand-crafted microcontroller program with program dump for Chelnov - Atomic Runner (US). [TeamEurope, Brian Troha, The Dumping Union]
- segas16a.cpp: Replaced microcontroller simulation code with program dump for the Quartet sets. [TeamEurope, Brian Troha, The Dumping Union]
- segas16b.cpp: Replaced microcontroller simulation with program dump for Dynamite Dux (set 1) (8751 317-0095). [TeamEurope, Brian Troha, The Dumping Unionn]
- pc98.xml, svi318_cass.xml: Corrected some spelling errors in titles and labels. [Zoë Blade]
- Updated comments, and corrected spelling, grammar and typographical errors in comments and documentation. [Zoë Blade]
submitted by cuavas to emulation [link] [comments]
MAME 0.215
A wild MAME 0.215 appears! Yes, another month has gone by, and it’s time to check out what’s new. On the arcade side, Taito’s incredibly rare 4-screen top-down racer Super Dead Heat is now playable! Joining its ranks are other rarities, such as the European release of Capcom‘s 19XX: The War Against Destiny, and a bootleg of Jaleco’s P-47 – The Freedom Fighter using a different sound system. We’ve got three newly supported Game & Watch titles: Lion, Manhole, and Spitball Sparky, as well as the crystal screen version of Super Mario Bros. Two new JAKKS Pacific TV games, Capcom 3-in-1 and Disney Princesses, have also been added.
Other improvements include several more protection microcontrollers dumped and emulated, the NCR Decision Mate V working (now including hard disk controllers), graphics fixes for the 68k-based SNK and Alpha Denshi games, and some graphical updates to the Super A'Can driver.
We’ve updated bgfx, adding preliminary Vulkan support. There are some issues we’re aware of, so if you run into issues, check our
GitHub issues page to see if it’s already known, and report it if it isn’t. We’ve also improved support for building and running on Linux systems without X11.
You can get the source and Windows binary packages from
the download page.
MAMETesters Bugs Fixed
- 04531: [Sound] (segas32.cpp) f1en: Engine noise loops/resets. (Tafoid)
- 07025: [Graphics] (model1.cpp) vr: Graphical glitches. (O. Galibert)
- 07026: [Gameplay] (model1.cpp) vr: Gameplay calculation and physics issues. (O. Galibert)
- 07372: [Crash/Freeze] X11 Lightgun input module crashes if X11 display is not available. (George McMullen)
- 07437: [Gameplay] (x68k.cpp) x68000 [nemesis]: Background tiles appear in foreground in Nemesis 90 Kai. (Carl)
- 07438: [Graphics] (m72.cpp) imgfightj, mrheli, nspiritj: “For use in Japan” messages are not displayed correctly. (Angelo Salese)
- 07442: [DIP/Input] (gaelco.cpp) biomtoy, biomtoya, biomtoyb, biomtoyc, bioplayc: Lives DIP switch mis-labelled. (girosintornillos)
- 07444: [DIP/Input] (seta.cpp) blandia, blandiap: Lives DIP switch mis-labelled. (girosintornillos)
- 07445: [DIP/Input] (model2.cpp) sgt24h, overrevb: Accelerator and brake pedals are reversed. (VasiliyFamiliya)
- 07447: [Graphics] (cninja.cpp) cninja and clones: Incorrect graphical priorities between level 4 bosses. (Ivan Vangelista)
- 07448: [Gameplay] (taito_z.cpp) sci, scia, scij, scin, sciu: Shifting gears activates turbo. (girosintornillos)
- 07452: [Crash/Freeze] (eprom.cpp) eprom, eprom2: The control test will not load. (AJR)
- 07454: [Plugins] (dooyong.cpp) flytiger: Use of high score plugin causes incorrect attract mode behaviour. (Carl)
- 07456: [Crash/Freeze] (segas16b.cpp) eswat: Emulator crashes with segmentation fault. (smf)
- 07457: [DIP/Input] (m107.cpp) dsoccr94: Coin 3 and coin 4 inputs are mapped incorrectly. (MetalGod)
- 07463: [DIP/Input] (mystwarr.cpp) metamrph and clones, viostorm and clones: Coin 3 and 4 inputs are not connected. (Zach S.)
- 07465: [Crash/Freeze] (interpro.cpp) ip2000: Emulator crashes if mouse is moved during startup. (Patrick Mackinlay)
- 07469: [Graphics] (vboy.cpp) vboy: Sprite elements are cut off on the right. (Robbbert)
New working machines
- Capcom 3-in-1 (1942, Commando, Ghosts'n Goblins) (JAKKS Pacific TV Game, Game-Key Ready) (29 MAR 2005 B) [Sean Riddle, David Haywood, anonymous]
- China H Computer Company H-01B [zzemu]
- Disney Princesses (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, anonymous]
- Game & Watch: Lion [algestam, Mr. Do, Sean Riddle]
- Game & Watch: Manhole (gold) [algestam, Mr. Do, Sean Riddle]
- Game & Watch: Spitball Sparky [algestam, Mr Jiggles the Christmas Man]
- Motorola MEK6800D1 [68bit]
- Motorola Micro Chroma 68 [68bit]
- Super Dead Heat [Phil Bennett, David Haywood]
New working clones
- 19XX: The War Against Destiny (Euro 960104) [redsupra, smf]
- Beastorizer (USA, Jun 21 1997) [jordigahan, ClawGrip]
- Bomberman (Version 6.6) [caius, The Dumping Union]
- Buggy Boy/Speed Buggy (cockpit, rev. B) [pacman70, Asayuki]
- Dragon Breed (Japan, M72 PCB version) [Jorge Silva]
- Game & Watch: Super Mario Bros. (crystal screen) [algestam, Mr Jiggles the Christmas Man]
- Hard Head (bootleg, set 3) [jordigahan, Heckler, ClawGrip]
- Hegener + Glaser Mephisto MM V (prototype) [CB-Emu]
- Megatouch III Turnier Edition (9255-30-50 R0F, Bi-Lingual GEENG version) [Kevin Eshbach, Brian Troha, The Dumping Union]
- P-47 - The Freedom Fighter (World, bootleg) [jordigahan, Heckler, ClawGrip]
Machines promoted to working
- Fidelity Electronics Phantom Chess Challenger [Sandro Ronco]
- NCR Decision Mate V [Sandro Ronco, rfka01]
- Pacific Educational Systems VPU-01 Speech box [Robbbert]
- Radio Shack TRS-80 DT-1 [Robbbert]
New machines marked as NOT_WORKING
- Advance Bright Ltd Ping Pong / Table Tennis / Super Ping Pong (PP1100, ABL TV Game) [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
- Conny TV Virtual Tennis [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
- El Dorado [TeamEurope]
- The Flintstones (LX-3) [PinMAME]
- Care Bears TV Games (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, anonymous]
- Kursaal Darts [jordigahan, ClawGrip]
- Litek Information Systems LMS46-V9 [Don Maslin Archive, AJR]
- Research Inc. Teleray Model 10 [Bitsavers]
- Rollamatic 5-Line Special (Barcrest) (MPU3) [Darran, The Dumping Union]
- TaiKee Rockstar Guitar / Guitar Rock (PAL) [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
- Terrific Lake [PinMAME]
- Top Sound (French) [PinMAME]
- Play Vision Who Wants to Be a Millionaire (Play Vision, Plug and Play, UK) [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
- Vortex (Island Design) [unknown]
New clones marked as NOT_WORKING
- 386 motherboards using a OPTi 82C495SLC chipset [rfka01]
- 386 motherboards using the ALi M1419 chipset [rfka01]
- 386 motherboards using the CS8230 chipset [rfka01]
- 386 motherboards using the MX83C305(A)(FC)/MX83C05(A)(FC) chipset [rfka01]
- 386 motherboards using the OPTi 82C381 chipset [rfka01]
- 386 motherboards using the OPTi 82C391 chipset [rfka01]
- 386 motherboards using the SiS Rabbit chipset [rfka01]
- 386 motherboards using the UMC UM82C481AF chipset [rfka01]
- 386 motherboards using the UMC UM82C491F + UM82C493F chipset or BIOTEQ equivalents [rfka01]
- 386 motherboard using the UMC UM82C491F chipset [rfka01]
- 386sx motherboards using the ALi M1217 chipset [rfka01]
- 386sx motherboards using the OPTi 82C283 chipset [rfka01]
- 386sx motherboards using the OPTi 82C291 chipset [rfka01]
- 386sx motherboards using the SCAMPSX chipset [rfka01]
- 486 motherboards using the ALi 1487/1489 chipset [rfka01]
- 486 motherboards using the OPTi OPTi 82C392, 82C493 chipset [rfka01]
- 486 motherboards using the SiS 85C471/85C407 chipset [rfka01]
- 486 motherboards using the UMC UM8498F, UM8496F chipset [rfka01]
- 486 motherboards using the UMC UM8886/UM8881 chipset [rfka01]
- Abit AB-PB4 [rfka01]
- Abit AB-PW4 [rfka01]
- Alaris Cougar [rfka01]
- Alaris RYC LEOPARD LX [rfka01]
- Alaris Tornado 2 [rfka01]
- AMI Mark V Baby Screamer [rfka01]
- ANIX CH-386S-16/20/25G [rfka01]
- Aquarius System (ASI) MB-4D33/50NR [rfka01]
- Asus ISA-486SV2 [rfka01]
- AUVA TAM/25-P2 M31720P [rfka01]
- Bank Robbery (Ver. 1.23) [Siftware]
- Biostar MB-1340UCQ-B [rfka01]
- Chaintech 333SC [rfka01]
- Chaintech 486SLE M106 4SLE-Z1 [rfka01]
- Chaintech ELT-286B-160B(E) [rfka01]
- Chicony CH-491E [rfka01]
- Daewoo AL486V-D Rev:1.1 [rfka01]
- Derby Owners Club World Edition (Rev A) [Fluffy]
- Diamond Flower, Inc. (DFI) 486-CCV [rfka01]
- DTK Computer PPM-3333P [rfka01]
- DTK PKM-0038S aka Gemlight GMB-486SG [rfka01]
- Elitegroup Computer Systems FX-3000 REV1.0 [rfka01]
- Elitegroup ELT-386SX-160BE [rfka01]
- Elitegroup UC4913 REV:1.1 [rfka01]
- Elitegroup UC4915 A AIO [rfka01]
- Elitegroup UM486/UM486sx [rfka01]
- Elitegroup UM486V-AIO [rfka01]
- First International Computer 4386-VC-HD [rfka01]
- First International Computer 4386-VC-V [rfka01]
- First International Computer 486-GIO-VT2 [rfka01]
- Fujitsu FM-Towns (Model 1 / 2) [r09]
- GENOA TurboExpress 486 VL [rfka01]
- GES 9051N-386C VER -0.01 [rfka01]
- Gigabyte GA-486VF [rfka01]
- Gigabyte GA-486VS [rfka01]
- LuckyStar LS-486E Rev:C [rfka01]
- Micro-Express Inc. Forex 386 Cache [rfka01]
- MORSE KP 386SX V2.21 [rfka01]
- MSI MS-4125 [rfka01]
- MSI MS-4138 [rfka01]
- MSI MS-4144 [rfka01]
- Octek Hawk [rfka01]
- Octek Hippo COM [rfka01]
- Octek Hippo DCA2 [rfka01]
- Octek Hippo VL+ [rfka01]
- Octek Panther II [rfka01]
- Olivetti M21 [rfka01]
- OPTi OPTi 386WB VER.1.0 [rfka01]
- PC-Chips M216 [rfka01]
- PC-Chips M396F [rfka01]
- PC-Chips M912 [rfka01]
- PC-Chips M915i [rfka01]
- Peacock 386sx Ver. 2.0 motherboard SCsxAIO [rfka01]
- Peacock PCK 486 DX [rfka01]
- Philips PCD204 (PCD200 series) [rfka01]
- Pine PT-319A [rfka01]
- Pine Technology PT-430 [rfka01]
- Pine Technology PT-432b aka SR-M401-A [rfka01]
- PROTECH PM486PU-S7 [rfka01]
- QDI PX486P3 [rfka01]
- QDI V4P895P3/SMT V5.0 [rfka01]
- QD-U386DX VER 1.0 [rfka01]
- Sanyo MBC-18NB [rfka01]
- See-Thru Sto486Wb aka AUVA Cam-33-P2 [rfka01]
- Shuttle 386SX REV 2.0A [rfka01]
- Shuttle Computer International HOT-433 [rfka01]
- TD60C [rfka01]
- TD70A and TD70AN [rfka01]
- TD70N [rfka01]
- Termtek TK-635 [nextvolume, Dirk Best]
- UNICHIP 386W 367C REV 1.0 [rfka01]
- UNICHIP 486 WB 4407 REV 1.0 [rfka01]
- unknown 286 AT clones (HT18/C chipset) [rfka01]
- Via 4386 VIO / Highscreen universal board [rfka01]
- Vintage Sprite SM 486-50USC [rfka01]
- Vs. Super Mario Bros. (bootleg with Z80, set 3) [jordigahan, ClawGrip]
- ZIDA Tomato board 4DPS [rfka01]
New working software list additions
- apple2_flop_clcracked: Balancing Act (cleanly cracked), Fractions: Basic Skills (cleanly cracked), Fractions: Subtraction (cleanly cracked), The Haunted Palace (cleanly cracked), Statistics (Version 3.3) (cleanly cracked), Whole Numbers: Multiplication (cleanly cracked), The World's Greatest Baseball Game (Enhanced Version) (cleanly cracked) [4am, Firehawke]
- apple2_flop_orig: Alibi, American Government (Micro Learningware), Apple Stellar Invaders, Battlefront, Beach Landing, Carriers at War, The Coveted Mirror, Crime Stopper, Decisive Battles of the American Civil War: Volume Three, Decisive Battles of the American Civil War: Volume Two, Decisive Battles of the Civil War: Volume One, Dogfight II, Europe Ablaze, Galactic Wars, Gauntlet, Ghostbusters, Go (Hayden), Guderian, Halls of Montezuma, The Haunted Palace, I, Damiano, Leisure Suit Larry in The Land of The Lounge Lizards, The Mask of the Sun (Version 2.1), MacArthur's War, Muppet Learning Keys: The Muppet Discovery Disk, Oil Rig, Panzer Battles, Pulsar ][, Questprobe featuring Spider-Man, Reach For The Stars (Version 1.0), Reach For The Stars (Version 2.0), Reach For The Stars (Version 3.0), Reversal, Russia, Sherlock Holmes in Another Bow, Simultaneous Linear Equations, Space Kadet, Tapper, Ulysses and the Golden Fleece, Vaults of Zurich, Winter Games [4am, Firehawke]
- fmtowns_cd: CG Syndicate Vol. 1 - Lisa Northpoint, CubicSketch V1.1 L10, New Horizon CD Learning System II - English Course 1, Shanghai, Space Museum, TownsSOUND V1.1 L20, Z's Triphony DigitalCraft Towns [redump.org, r09]
- hp9825b_rom: 9885/9895 ROM for 9825, 9885 ROM for 9825, Matrix ROM for 9825, SSS mass storage ROM [F.Ulivi]
- ibm5150: Action Service (Smash16 release) (3.5"), International Karate, Italy '90 Soccer, Joe Blade (Smash16 release), Out Run (Kixx release), Starflight [ArcadeShadow]
- ibm5170: Corridor 7: Alien Invasion, Links - The Challenge of Golf (5.25"HD) [ArcadeShadow]
- midi_flop: Dansbandshits nr 3 (Sweden) [FakeShemp]
- vz_snap: Ace of Aces, Adventure, Airstrip, Arkaball v1, Arkaball v2, Arrgh, Assembly Language for Beginners, Asteroids, Attack of the Killer Tomatoes, Backgammon, Backgammon Instructions, Battleships v1, Battleships v2, Bezerk, Binary Tape Copier v1.0, Bomber, Breakproof File Copier, Bust Out, Camel, Card Andy, Casino Roulette v1, Casino Roulette v2, Catch, Challenger, Chasm Capers, Check Disk, Checkers, Chess, Circus, Compgammon, Computer Learjet, Concentration, Cos Res, Craps, Crash, Curses, Dawn Patrol, Decoy v1, Decoy v2, Defence Penetrator, Dig Out, Disassembler v2, Disassemmbler v1, Disk Copier, Disk Copy V2.0, Disk Editor-Assembler V6.0X, Disk Menu, Disk Ops 4, Disk Sector Editor v1, Disk Sector Editor v2, Dog Fight, Dracula's Castle, The Dynasty Derby, Editor-Assembler V.1.2, Editor-Assembler V.1.2B, Electric Tunnel, Electronic Blackjack, Extended DOS V1.3, Extended VZ Basic V2.5, Factory, Fastdisk V1.0, Fastdisk V1.1, Fastdisk V1.2, Fastdisk V1.2 demo, Filesearch 2.0, Filesearch V2.0, Formula One v1, Formula One v2, Formula Uno, Frog, Galactic Invasion, Galactic Raiders, Galactic Trade, Galaxon, Game Instructions, Ghost Blasters, Ghost Hunter (hacked), Ghost Hunter instructions, Ghost Hunter v1, Ghost Hunter v2, Golf, Grand Prix, Grave Digger, Gunfight, Hamburger Sam, Hangman v1, Hangman v3, Hangman v4, Hex Maths, Hex Utilities, The High Mountains, High Scores, Hoppy v1, Hoppy v2, Hunt the Wumpus, Instructions for Asteroid Dodge, Instructions for Invaders, Instructions for Ladder Challenge, Invaders v1, Invaders v2, Inventory, Kamikaze Invaders, Key Hunt, Knights and Dragons, Ladder Challenge, Laser, Laser Pong, Lunar Lander, Mad Max VI, Madhouse, Mars Patrol, Mastermind, Match Box, Match Box Instructions, Maths Armada, Maze Generator, Meat Pies, Melbourne Cup, Meteor, Missile Attack, Missile Command v1, Missile Command v2, Missing Number, Moon, Moon Lander, Moonlander, Moving Targets, Number Sequence, Number Slide, Othello, Othello Instructions, Painter v1, Painter v2, Painter v3, Panik, Panik Instructions, Penguin, Planet Patrol, Poker Machine, Punch v1, Punch v2, Pursuit, The Quest, The Return of Defense Command, Rocket Command, Shootout, Space, Space Ram, Space Station Defender, Space Vice, Star Blaster, Submarine, Super Snake, Super Snake Trapper, The Ten Commandments, Tennis v1, Tennis v2, Tone Generator, Totaliser Derby, Tower, Triffids 2040 AD, Twisting Road, VZ 200-300 Diskette Monitor, VZ Panik, VZ cave, VZ-200 Cup, Vzetris, Worm, Write a Story [Robbbert]
Software list items promoted to working
- dmv: MS-DOS v2.11 HD, MS-DOS v2.11 HD (Alt 2), MS-DOS v2.11 HD (Alt 3), MS-DOS v2.11 HD (Alt), Z-Com v2.0 HD [Sandro Ronco, rfka01]
New NOT_WORKING software list additions
- ekara_japan_a: A-3 Pichi Pichi Pitch vol.3 (Japan) [David Haywood, Sean Riddle]
- evio: Anime Mix 1, Chisako Takashima Selection, evio Challenge!, evio Selection 02, evio Selection 03, Hard Soul 1, I Love Classic 1, Pure Kiss 1 [David Haywood, Peter Wilhelmsen, ShouTime, Sean Riddle]
- fmtowns_cd:
- Debian GNU/Linux 1.3.1 with Debian-JP Packages, Debian GNU/Linux 2.0r2 with Hamm-JP [akira_2020, Tokugawa Corporate Forums, r09]
- Air Warrior V1.2, Fujitsu Habitat V2.1L10, Hyper Media NHK Zoku Kiso Eigo - Dai-3-kan, Nobunaga no Yabou - Sengoku Gun'yuuden, Taito Chase H.Q. (Demo), TownsFullcolor V2.1 L10, Video Koubou V1.4 L10 [redump.org, r09]
- leapfrog_ltleappad_cart: Baby's First Words (USA), Disney Pooh Loves You! (USA), If I were... (USA) [ClawGrip, TeamEurope]
Source Changes
- ins8250: Only clear transmitter holding register empty interrupt on reading IIR if it’s the highest priority pending interrupt. [68bit]
- bus/ss50/mps2.cpp: Connected RS-232 control lines. [68bit]
- machine/ie15.cpp: Cleaned up RS-232 interface. [68bit]
- bus/rs232: Delay pushing initial line state to reset time. [68bit]
- bus/rs232/null_modem.cpp: Added configuration option for DTR flow control. [68bit]
- tv990.cpp: Improved cursor position calculation. [68bit]
- tilemap.cpp: Improved assert conditions, fixing tilemap viewer, mtrain and strain in debug builds. [AJR]
- spbactn.cpp: Use raw screen timing parameters for spbactn. [AJR]
- laz_aftrshok.cpp: Added aftrshok DIP switch documentation from the manual. [AJR]
- ELAN RISC II updates: [AJR]
- Identified CPU type used by vreadere as ePG3231.
- Added preliminary port I/O handlers and callbacks.
- Added stub handlers and state variables for interrupt controller, timers, synthesizer, UART and SPI.
- Fixed TBRD addressing of external data memory.
- Fixed calculation of carry flag for normal adder operations.
- Implemented multi-byte carry/borrow for applicable registers.
- Implemented signed multiplication option.
- Added internal stack buffer for saving PCH during calls/interrupts.
- alpha68k_n.cpp: Replaced sstingry protection simulation with microcontroller emulation. [AJR]
- sed1330: Implemented character drawing from external ROM, fixed display on/off command, and fixed screen area definition. [AJR]
- tlcs90: Separated TMP90840 and TMP90844 disassemblers. [AJR]
- z180 updates: [AJR]
- Split Z180 device into subtypes; HD647180X now implements internal PROM, RAM and parallel ports.
- Added internal clock dividers adjust CPU clocks in many drivers to compensate.
- Reduced logical address width to 16 bits.
- h8: Made debug PC adjustment and breakpoints actually work. [AJR]
- subsino2.cpp: Added save state support and cleaned up code a little. [AJR]
- gaelco.cpp: Adjusted bigkarnk YM3812 clock so pitch matches reference recording. [AJR]
- stadhero.cpp: Made stadhero stage music selection and various other things more random. [AJR]
- acorn_vib: Made ACIA transmit/receive clocks selectable using MC14411. [AJR]
- hitme.cpp: Renamed m21 to mirco21 to resolve name collision. [AJR]
- Emulated ADC0804 and added device to various drivers (fixes “WRONG CONTROL IO” in citybomb service mode). [AJR]
- tmnt.cpp: Added glfgreat analog controls and ADC, and removed spurious fourth button. [AJR]
- megasys1.cpp: Added p47b ADPCM sample playback using additional Z80. [AJR]
- cps1.cpp, segas16b.cpp: Fixed unsafe bitmap usage in video update routines that could cause memory corruption. [AJR]
- bus/isa: Added Music Quest PC MIDI Card. [AJR, VOGONS Vintage Driver Library]
- rd100.cpp: Added preliminary keyboard inputs. [AJR]
- Separated V50/V53 common peripherals and former device from V33 base, and add V40 type for future use. [AJR]
- m72.cpp: Fixed sample-related communications on 8751-protected games. [AJR]
- Added Fujitsu FR disassembler and skeleton CPU device. [AJR]
- hvyunit.cpp: Fix hvyunit coin counters. [AJR]
- hh_sm510.cpp: Re-scanned gnw_mmouse display. [algestam]
- snes.cpp: Change screen resolution for pseudo-hires mode, and run HDMA at vertical position zero. [AmatCoder]
- Fixes graphics in Judge Dredd and Vortex.
- alpha68k.cpp updates: [Angelo Salese]
- Added opaque tile support for V board (fixes title screen clipping effects for Sky Adventure).
- Removed hack for priest priority in Sky Adventure level 1 as this is an original game bug.
- Merged sprite drawing code with SNK 68k sprite device.
- Simulated screen banking for Gold Medalist starter pistol shot on dash events.
- Fixed missing status bar and “start/hurry up” graphics for player 1 in Gold Medalist.
- Removed unemulated protection flag from Gold Medalist clones.
- alpha68k.cpp, snk68.cpp: Moved palette code to a common device using the same scheme as the Neo Geo palette. [Angelo Salese]
- Produces more accurate colors, especially visible on dithered backgrounds.
- markham.cpp: Improved Strength & Skill master interrupt firing and row scroll (fixes missing sprites regression in stages 2 and 3). [Angelo Salese]
- Synchronized with upstream GENie, bx, bgfx and bimg. [Belegdol]
- Fixed Visual Studio 2019 build issues. [Belegdol]
- Switched Travis CI build to Xcode 11. [Belegdol]
- Build bgfx with OpenGL ES rather than OpenGL when building without X11 on Linux and BSD. [Belegdol]
- ay8910.cpp: Converted Sunsoft 5B 6630B sound hardware to a device. [cam900]
- nmk16spr.cpp: Converted NMK 16-bit sprite hardware to a device. [cam900]
- Implemented priority drawing and sprite limits, and added notes.
- Adapted nmk16.cpp and powerins.cpp to use new device.
- powerins.cpp: Derived clocks from crystals present on boards and added raw screen timing parameters. [cam900]
- ninjaw.cpp, warriorb.cpp: Added subwoofer and corrected sound routing. [cam900]
- mos6581.cpp: Added save state support. [cam900]
- sid.cpp, sidenvel.cpp, sidvoice.cpp: Improved save state support and cleaned up code. [cam900]
- ymf278b.cpp: Implemented FM DO2 output scaling. [cam900]
- ymf262.cpp: Added notes. [cam900]
- tmap038.cpp: Converted 038 tilemap generator chip to a device. [cam900]
- Adapted cave.cpp and mcatadv.cpp to use the new device, and cleaned up code.
- mcatadv.cpp: Fixed tilemap flicker when debugging functionality is enabled. [cam900]
- argus.cpp: Fix repeated spelling error in comments. [cam900]
- megasys1.cpp: Fixed missing semicolon. [Christian Groessler]
- gamate.cpp: Made initial RAM fill better match hardware power-up state. [Christian Groessler]
- audio/irem.cpp: Fixed a number of kidniki audio issues. [Couriersud]
- Added jumper J4 as a compile-time option, fixed a number of resistor and capacitor values, and fixed a barrier.
- Netlist system updates: [Couriersud]
- Added support for line markers to the netlist preprocessor and parser.
- Added include processing to the netlist preprocessor, and reorganised plib code so this can be better utilised.
- Simplified netlist library code and improved performance.
- Moved netlists out of driver sources and organised netlists according to functionality.
- Added an extended validation mode to nltool for identifying certain kinds of issues.
- Removed some hints from pong now that performance has improved..
- chelnov.cpp: Added microcontroller dump for chelnov and hooked it up, replacing simulation. [Dirk Best, TeamEurope, Brian Troha]
- Programs for other regions created by patching the dumped World region microcontroller program.
- firetrap.cpp: Add microcontroller dump for firetrap and hook it up, replacing simulation. [Dirk Best, TeamEurope, Brian Troha]
- Program for US region created by patching the dumped Japan region microcontroller program.
- i8251.cpp, pit8253.cpp, isa/ega.cpp, isa/mda.cpp: Modernized debug logging. [Edström]
- m6801.cpp: Added more logging and reduced unnecessary serial transmit output updates. [Edström]
- mc6845.cpp: Added more logging and reduced warning spam at startup when register values are inconsistent. [Edström]
- isa/mda.cpp: Added Ericsson Monochrome HR Graphics Board 1070. [Edström]
- Moved Ericsson PC from pc.cpp to new source file eispc.cpp and added serial keyboard. [Edström]
- hp9825.cpp: Added support for external ROM cartridges to HP9825B and HP9825T. [F.Ulivi]
- hp9885.cpp: Added missing postamble when writing sectors on disk. [F.Ulivi]
- Lua engine updates: [feos]
- Added callback after a batch of sound samples are generated.
- Greatly reduced compiler memory usage by adding user type members after construction.
- Always re-generate version.cpp if top-level makefile changes. [feos]
- Start AVI recording after devices have been started so initial screen refresh rate is used rather than fixed 60 Hz. [feos]
- goldstar.cpp: Decrypted pkrmast and its clone. [Ioannis Bampoulas, Ivan Vangelista]
- goldstar.cpp: Decrypted super972. [Ivan Vangelista]
- squale.cpp: Connected the EF9365 video controller IRQ output to the 6809 IRQ input for Apollo 7 Squale. [Jean-François DEL NERO]
- wd_fdc.cpp: Improved interrupt request reset logic based on WD1772 and VG93 (1793 clone) decaps. [MetalliC]
- Fixed clang compilation error on targets where stream size is larger than long int. [Nathan Woods]
- model1.cpp: Fixed issues with TGP interface emulation. [O. Galibert]
- emumem_het.cpp, emumem_heu.cpp: Hold additional reference for in-flight handlers (fixes MT07456). [O. Galibert, smf]
- apple3.cpp: Corrected number row key layout (fixes pasting and natural keyboard mode). [pahandav]
- ppcdrc.cpp, sh2.cpp, sh4.cpp: Fixed issues causing fast RAM accesses to bypass the debugger. [Phil Bennett]
- tms34020: Implement SETCDP and CLIP opcodes. [Priit Laes]
- apple2gs.cpp: Allow slot interrupt requests to be dispatched. [R. Belmont, Peter Ferrie]
- apple3.cpp: Suppress $C800 switching on debugger accesses. [R. Belmont, Rob Justice]
- osd/sdl: Added support for RRGGBB00 pixel format used by ARM Mali GPUs. [R. Belmont]
- fmtowns_cd.xml updates: [r09]
- Replaced a number of entries with better dumps from the redump.org database.
- Added parent/clone relationships for Windows 3.1 revisions.
- Updated the list of missing dumps.
- fmtowns.cpp updates: [r09]
- Removed SCSI controller from first-generation models and the Marty as these machines lack it.
- Corrected CPU types for FM-Towns II SJ and FM-Towns II MX.
- Corrected user-selectable RAM size options.
- Mapped packed video RAM at 0x00b00000 for 386SX-based models (fixes graphical issues on FM-Towns II UX and FM-Towns Marty).
- Configured FM-Towns Marty with one floppy drive and 2 MB of RAM.
- Fixed crashes when 1 MB ROM or a single floppy drive is selected.
- Dumped and added ROMs from a first-generation FM-Towns Model 2.
- hcd62121: Implemented exclusive OR with indirect addressing. [Ricardo Barreira]
- Used by cfx9850 for zoom menu in graph mode.
- cfx9850.cpp: Corrected RAM size to 32 kB and added mirroring. [Ricardo Barreira]
- super80.cpp, super80_cass.xml: Fine-tuned software compatibility flags. [Robbbert]
- Removed unnecessary offset attribute from some software lists. [Robbbert]
- trs80dt1: Added RS-232 and Centronics parallel ports, and promoted to working. [Robbbert]
- pes.cpp: Modernised and cleaned up code, and fixed regressions caused by years of neglect. [Robbbert]
- mkit09.cpp: Improved inputs for mkit09a and got it to start and run. [Robbbert]
- Added covers to images that can be displayed in system selection UI. [Robbbert]
- imagedev/avivideo.cpp: Added an image device to provide looping uncompressed AVI frames as input. [Ryan Holtz]
- vino.cpp: Adapted to support both avivideo_image_device and picture_image_device. [Ryan Holtz]
- cdi.cpp: Switched SERVO and SLAVE microcontrollers to use the correct device type with internal memory maps. [Ryan Holtz]
- snes.cpp updates:
- Added clock divider for original Super FX chip (fixes game speed in Star Fox, Stunt Race FX, Vortex, and others). [Ryan Holtz]
- Corrected video RAM size to 64 kB (fixes graphics in Yoshi’s Island and possibly others). [Ryan Holtz, byuu]
- Fixed PPU background layer drawing based on higan ppu-fast. [Ryan Holtz, byuu]
- Adjusted horizontal blanking timing interval to the most common case (fixes off-by-one parallax in Yoshi’s Island). [byuu]
- supracan.cpp updates: [Ryan Holtz]
- Implemented sprite-to-sprite masking.
- Removed sound CPU boot hack and fixed sound CPU reset/halt behavior.
- Implemented controller input shift register protocol and removed non-existent parallel inputs in main CPU memory space.
- Removed non-existent player 3 and player 4 inputs.
- Added save status support and converted logging to use logmacro.h.
- bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz]
- screen: Added support for changing horizontal width mid-frame and hooked it up to the SNES driver. [Ryan Holtz]
- Fixes dkongcu intro and others.
- bus/dmv: Added K012 and C3282 hard disk interfaces. [Sandro Ronco]
- netlist: Fixed issue with 1×1 matrix (affected gamemachine.cpp and breakout.cpp systems). [Tafoid]
- Converted osd_printf_* family of functions to use util::string_format semantics. [Vas Crabb]
- minimaws: Added support for identifying ROM/disk dumps on command line or through web UI. [Vas Crabb]
- srcclean: Improved handling of some kinds of C preprocessor abuse. [Vas Crabb]
- Improved performance of makedep.py, reducing the time taken to bootstrap a SOURCES= build. [Vas Crabb]
- apple2_flop_orig.xml: Replaced Drol with new working dump. [4am, Firehawke]
- m72.cpp Dumped 8751 microcontrollers for airduelm72 and dbreedm72j, replacing simulation. [Caius, Jorge Silva, TeamEurope, The Dumping Union]
- wardner.cpp: Corrected ROM labels for the Wardner set, and added PCB locations to all sets. [Brian Troha]
- playch10.cpp: Corrected BIOS PPU ROM loading. [brizzo]
- rbmk.cpp: Decapped and dumped AT89C51 microcontroller for rbspm. [Caps0ff, EdHunter]
- lucky37.cpp: Decapped and dumped microcontrollers for lucky21, lucky21d and lucky37. [Caps0ff, TeamEurope]
- changyu.cpp: Decapped and dumped microcontroller for changyu2. [Caps0ff, TeamEurope]
- lwings.cpp: Measured CPU clock and video timings on an original sectionz PCB. [Corrado Tomaselli]
- exedexes.cpp: Measured CPU clocks and video timings, and verified sound chip clocks. [Corrado Tomaselli]
- sidepckt.cpp: Corrected ROM labels and added PCB locations. [Corrado Tomaselli, Brian Troha, The Dumping Union]
- nmk16.cpp: Re-dumped the tile graphics ROM for Macross II (Korea). [Darksoft, hammy]
- chihiro.cpp, naomi.cpp: Improved software documentation, particularly title consistency. [f205v]
- Added MIDI floppy software list to some IBM PC drivers. [FakeShemp]
- bus/ata: Added skeleton PleXCombo PX-320A DVD/CD-RW Drive device. [Firmware HQ]
- gsword.cpp: Measured microcontroller clocks for gsword. [Guru]
- dec8.cpp: Verified all clocks for Ghostbusters. [Guru]
- lwings.cpp: Measured main CPU clock on a bootleg sectionza PCB. [Guru]
- m90.cpp: Updated documentation and IC locations. [hammy]
- aristmk5.cpp: Fixed error in cashcatnz layout. [Heihachi_73]
- spartanxtec.cpp: Added some IC locations, and added placeholders for undumped PLDs. [jordigahan]
- galivan.cpp: Re-dumped dangarj audio CPU ROMs. [Layer]
- triforce.cpp: Re-dumped “Triforce DIMM Updater (3.17) (GDT-0011)” to replace previous bad dump. [MajorPBX]
- seta.cpp: Switched jjsquawk to use three buttons (third button is used in the sound test). [Mike Moffitt]
- Fixed building with GCC versions that report a non-numeric version suffix. [MoochMcGee]
- at.cpp updates: [rfka01]
- Added ht12a BIOS option head12a01.
- Added at386sx BIOS options dell386sx, a3286a3886, ald93c308, intel and v514.
- Added ct386sx BIOS options m345000, dtk386sx and solutions.
- Added at386 BIOS options ssbc386at, opwb, 386atj7, vt386vt, l8949, acer310, kmxc02, frx521, frxs3b, 495sx, eemi and topcat.
- Added alim1429 BIOS options revb, alim142901, alim142902 and asaki.
- Added frxc402 BIOS option frximp.
- Added opti495xlc BIOS options op82c495xlc and mao13.
- Added hot409 BIOS option hot409v11.
- Sorted systems by chipset and motherboard, and updated comments, including RAM and cache information.
- dec0.cpp: Decapped and dumped the 8751 microcontroller for Dragonninja (Japan revision 1). [TeamEurope, Brian Troha]
- karnov.cpp: Verified the Atomic Runner (Japan) 8751 microcontroller dump. [TeamEurope, Brian Troha]
- segas16b.cpp: Replaced microcontroller simulation with dumped program for Altered Beast (set 6) (8751 317-0076). [TeamEurope, Brian Troha]
- dec8.cpp: Replaced hand-crafted microcontroller program with program dump for The Real Ghostbusters sets. [TeamEurope, Brian Troha, The Dumping Union]
- firetrap.cpp: Replaced hand-crafted microcontroller program with program dump for Fire Trap (US). [TeamEurope, Brian Troha, The Dumping Union]
- karnov.cpp: Replaced hand-crafted microcontroller program with program dump for Chelnov - Atomic Runner (US). [TeamEurope, Brian Troha, The Dumping Union]
- segas16a.cpp: Replaced microcontroller simulation code with program dump for the Quartet sets. [TeamEurope, Brian Troha, The Dumping Union]
- segas16b.cpp: Replaced microcontroller simulation with program dump for Dynamite Dux (set 1) (8751 317-0095). [TeamEurope, Brian Troha, The Dumping Unionn]
- pc98.xml, svi318_cass.xml: Corrected some spelling errors in titles and labels. [Zoë Blade]
- Updated comments, and corrected spelling, grammar and typographical errors in comments and documentation. [Zoë Blade]
submitted by cuavas to MAME [link] [comments]
MAME 0.215
A wild MAME 0.215 appears! Yes, another month has gone by, and it’s time to check out what’s new. On the arcade side, Taito’s incredibly rare 4-screen top-down racer Super Dead Heat is now playable! Joining its ranks are other rarities, such as the European release of Capcom‘s 19XX: The War Against Destiny, and a bootleg of Jaleco’s P-47 – The Freedom Fighter using a different sound system. We’ve got three newly supported Game & Watch titles: Lion, Manhole, and Spitball Sparky, as well as the crystal screen version of Super Mario Bros. Two new JAKKS Pacific TV games, Capcom 3-in-1 and Disney Princesses, have also been added.
Other improvements include several more protection microcontrollers dumped and emulated, the NCR Decision Mate V working (now including hard disk controllers), graphics fixes for the 68k-based SNK and Alpha Denshi games, and some graphical updates to the Super A'Can driver.
We’ve updated bgfx, adding preliminary Vulkan support. There are some issues we’re aware of, so if you run into issues, check our
GitHub issues page to see if it’s already known, and report it if it isn’t. We’ve also improved support for building and running on Linux systems without X11.
You can get the source and Windows binary packages from
the download page.
MAMETesters Bugs Fixed
- 04531: [Sound] (segas32.cpp) f1en: Engine noise loops/resets. (Tafoid)
- 07025: [Graphics] (model1.cpp) vr: Graphical glitches. (O. Galibert)
- 07026: [Gameplay] (model1.cpp) vr: Gameplay calculation and physics issues. (O. Galibert)
- 07372: [Crash/Freeze] X11 Lightgun input module crashes if X11 display is not available. (George McMullen)
- 07437: [Gameplay] (x68k.cpp) x68000 [nemesis]: Background tiles appear in foreground in Nemesis 90 Kai. (Carl)
- 07438: [Graphics] (m72.cpp) imgfightj, mrheli, nspiritj: “For use in Japan” messages are not displayed correctly. (Angelo Salese)
- 07442: [DIP/Input] (gaelco.cpp) biomtoy, biomtoya, biomtoyb, biomtoyc, bioplayc: Lives DIP switch mis-labelled. (girosintornillos)
- 07444: [DIP/Input] (seta.cpp) blandia, blandiap: Lives DIP switch mis-labelled. (girosintornillos)
- 07445: [DIP/Input] (model2.cpp) sgt24h, overrevb: Accelerator and brake pedals are reversed. (VasiliyFamiliya)
- 07447: [Graphics] (cninja.cpp) cninja and clones: Incorrect graphical priorities between level 4 bosses. (Ivan Vangelista)
- 07448: [Gameplay] (taito_z.cpp) sci, scia, scij, scin, sciu: Shifting gears activates turbo. (girosintornillos)
- 07452: [Crash/Freeze] (eprom.cpp) eprom, eprom2: The control test will not load. (AJR)
- 07454: [Plugins] (dooyong.cpp) flytiger: Use of high score plugin causes incorrect attract mode behaviour. (Carl)
- 07456: [Crash/Freeze] (segas16b.cpp) eswat: Emulator crashes with segmentation fault. (smf)
- 07457: [DIP/Input] (m107.cpp) dsoccr94: Coin 3 and coin 4 inputs are mapped incorrectly. (MetalGod)
- 07463: [DIP/Input] (mystwarr.cpp) metamrph and clones, viostorm and clones: Coin 3 and 4 inputs are not connected. (Zach S.)
- 07465: [Crash/Freeze] (interpro.cpp) ip2000: Emulator crashes if mouse is moved during startup. (Patrick Mackinlay)
- 07469: [Graphics] (vboy.cpp) vboy: Sprite elements are cut off on the right. (Robbbert)
New working machines
- Capcom 3-in-1 (1942, Commando, Ghosts'n Goblins) (JAKKS Pacific TV Game, Game-Key Ready) (29 MAR 2005 B) [Sean Riddle, David Haywood, anonymous]
- China H Computer Company H-01B [zzemu]
- Disney Princesses (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, anonymous]
- Game & Watch: Lion [algestam, Mr. Do, Sean Riddle]
- Game & Watch: Manhole (gold) [algestam, Mr. Do, Sean Riddle]
- Game & Watch: Spitball Sparky [algestam, Mr Jiggles the Christmas Man]
- Motorola MEK6800D1 [68bit]
- Motorola Micro Chroma 68 [68bit]
- Super Dead Heat [Phil Bennett, David Haywood]
New working clones
- 19XX: The War Against Destiny (Euro 960104) [redsupra, smf]
- Beastorizer (USA, Jun 21 1997) [jordigahan, ClawGrip]
- Bomberman (Version 6.6) [caius, The Dumping Union]
- Buggy Boy/Speed Buggy (cockpit, rev. B) [pacman70, Asayuki]
- Dragon Breed (Japan, M72 PCB version) [Jorge Silva]
- Game & Watch: Super Mario Bros. (crystal screen) [algestam, Mr Jiggles the Christmas Man]
- Hard Head (bootleg, set 3) [jordigahan, Heckler, ClawGrip]
- Hegener + Glaser Mephisto MM V (prototype) [CB-Emu]
- Megatouch III Turnier Edition (9255-30-50 R0F, Bi-Lingual GEENG version) [Kevin Eshbach, Brian Troha, The Dumping Union]
- P-47 - The Freedom Fighter (World, bootleg) [jordigahan, Heckler, ClawGrip]
Machines promoted to working
- Fidelity Electronics Phantom Chess Challenger [Sandro Ronco]
- NCR Decision Mate V [Sandro Ronco, rfka01]
- Pacific Educational Systems VPU-01 Speech box [Robbbert]
- Radio Shack TRS-80 DT-1 [Robbbert]
New machines marked as NOT_WORKING
- Advance Bright Ltd Ping Pong / Table Tennis / Super Ping Pong (PP1100, ABL TV Game) [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
- Conny TV Virtual Tennis [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
- El Dorado [TeamEurope]
- The Flintstones (LX-3) [PinMAME]
- Care Bears TV Games (JAKKS Pacific TV Game, Game-Key Ready) [Sean Riddle, David Haywood, anonymous]
- Kursaal Darts [jordigahan, ClawGrip]
- Litek Information Systems LMS46-V9 [Don Maslin Archive, AJR]
- Research Inc. Teleray Model 10 [Bitsavers]
- Rollamatic 5-Line Special (Barcrest) (MPU3) [Darran, The Dumping Union]
- TaiKee Rockstar Guitar / Guitar Rock (PAL) [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
- Terrific Lake [PinMAME]
- Top Sound (French) [PinMAME]
- Play Vision Who Wants to Be a Millionaire (Play Vision, Plug and Play, UK) [David Haywood, Morten Shearman Kirkegaard, Peter Wilhelmsen]
- Vortex (Island Design) [unknown]
New clones marked as NOT_WORKING
- 386 motherboards using a OPTi 82C495SLC chipset [rfka01]
- 386 motherboards using the ALi M1419 chipset [rfka01]
- 386 motherboards using the CS8230 chipset [rfka01]
- 386 motherboards using the MX83C305(A)(FC)/MX83C05(A)(FC) chipset [rfka01]
- 386 motherboards using the OPTi 82C381 chipset [rfka01]
- 386 motherboards using the OPTi 82C391 chipset [rfka01]
- 386 motherboards using the SiS Rabbit chipset [rfka01]
- 386 motherboards using the UMC UM82C481AF chipset [rfka01]
- 386 motherboards using the UMC UM82C491F + UM82C493F chipset or BIOTEQ equivalents [rfka01]
- 386 motherboard using the UMC UM82C491F chipset [rfka01]
- 386sx motherboards using the ALi M1217 chipset [rfka01]
- 386sx motherboards using the OPTi 82C283 chipset [rfka01]
- 386sx motherboards using the OPTi 82C291 chipset [rfka01]
- 386sx motherboards using the SCAMPSX chipset [rfka01]
- 486 motherboards using the ALi 1487/1489 chipset [rfka01]
- 486 motherboards using the OPTi OPTi 82C392, 82C493 chipset [rfka01]
- 486 motherboards using the SiS 85C471/85C407 chipset [rfka01]
- 486 motherboards using the UMC UM8498F, UM8496F chipset [rfka01]
- 486 motherboards using the UMC UM8886/UM8881 chipset [rfka01]
- Abit AB-PB4 [rfka01]
- Abit AB-PW4 [rfka01]
- Alaris Cougar [rfka01]
- Alaris RYC LEOPARD LX [rfka01]
- Alaris Tornado 2 [rfka01]
- AMI Mark V Baby Screamer [rfka01]
- ANIX CH-386S-16/20/25G [rfka01]
- Aquarius System (ASI) MB-4D33/50NR [rfka01]
- Asus ISA-486SV2 [rfka01]
- AUVA TAM/25-P2 M31720P [rfka01]
- Bank Robbery (Ver. 1.23) [Siftware]
- Biostar MB-1340UCQ-B [rfka01]
- Chaintech 333SC [rfka01]
- Chaintech 486SLE M106 4SLE-Z1 [rfka01]
- Chaintech ELT-286B-160B(E) [rfka01]
- Chicony CH-491E [rfka01]
- Daewoo AL486V-D Rev:1.1 [rfka01]
- Derby Owners Club World Edition (Rev A) [Fluffy]
- Diamond Flower, Inc. (DFI) 486-CCV [rfka01]
- DTK Computer PPM-3333P [rfka01]
- DTK PKM-0038S aka Gemlight GMB-486SG [rfka01]
- Elitegroup Computer Systems FX-3000 REV1.0 [rfka01]
- Elitegroup ELT-386SX-160BE [rfka01]
- Elitegroup UC4913 REV:1.1 [rfka01]
- Elitegroup UC4915 A AIO [rfka01]
- Elitegroup UM486/UM486sx [rfka01]
- Elitegroup UM486V-AIO [rfka01]
- First International Computer 4386-VC-HD [rfka01]
- First International Computer 4386-VC-V [rfka01]
- First International Computer 486-GIO-VT2 [rfka01]
- Fujitsu FM-Towns (Model 1 / 2) [r09]
- GENOA TurboExpress 486 VL [rfka01]
- GES 9051N-386C VER -0.01 [rfka01]
- Gigabyte GA-486VF [rfka01]
- Gigabyte GA-486VS [rfka01]
- LuckyStar LS-486E Rev:C [rfka01]
- Micro-Express Inc. Forex 386 Cache [rfka01]
- MORSE KP 386SX V2.21 [rfka01]
- MSI MS-4125 [rfka01]
- MSI MS-4138 [rfka01]
- MSI MS-4144 [rfka01]
- Octek Hawk [rfka01]
- Octek Hippo COM [rfka01]
- Octek Hippo DCA2 [rfka01]
- Octek Hippo VL+ [rfka01]
- Octek Panther II [rfka01]
- Olivetti M21 [rfka01]
- OPTi OPTi 386WB VER.1.0 [rfka01]
- PC-Chips M216 [rfka01]
- PC-Chips M396F [rfka01]
- PC-Chips M912 [rfka01]
- PC-Chips M915i [rfka01]
- Peacock 386sx Ver. 2.0 motherboard SCsxAIO [rfka01]
- Peacock PCK 486 DX [rfka01]
- Philips PCD204 (PCD200 series) [rfka01]
- Pine PT-319A [rfka01]
- Pine Technology PT-430 [rfka01]
- Pine Technology PT-432b aka SR-M401-A [rfka01]
- PROTECH PM486PU-S7 [rfka01]
- QDI PX486P3 [rfka01]
- QDI V4P895P3/SMT V5.0 [rfka01]
- QD-U386DX VER 1.0 [rfka01]
- Sanyo MBC-18NB [rfka01]
- See-Thru Sto486Wb aka AUVA Cam-33-P2 [rfka01]
- Shuttle 386SX REV 2.0A [rfka01]
- Shuttle Computer International HOT-433 [rfka01]
- TD60C [rfka01]
- TD70A and TD70AN [rfka01]
- TD70N [rfka01]
- Termtek TK-635 [nextvolume, Dirk Best]
- UNICHIP 386W 367C REV 1.0 [rfka01]
- UNICHIP 486 WB 4407 REV 1.0 [rfka01]
- unknown 286 AT clones (HT18/C chipset) [rfka01]
- Via 4386 VIO / Highscreen universal board [rfka01]
- Vintage Sprite SM 486-50USC [rfka01]
- Vs. Super Mario Bros. (bootleg with Z80, set 3) [jordigahan, ClawGrip]
- ZIDA Tomato board 4DPS [rfka01]
New working software list additions
- apple2_flop_clcracked: Balancing Act (cleanly cracked), Fractions: Basic Skills (cleanly cracked), Fractions: Subtraction (cleanly cracked), The Haunted Palace (cleanly cracked), Statistics (Version 3.3) (cleanly cracked), Whole Numbers: Multiplication (cleanly cracked), The World's Greatest Baseball Game (Enhanced Version) (cleanly cracked) [4am, Firehawke]
- apple2_flop_orig: Alibi, American Government (Micro Learningware), Apple Stellar Invaders, Battlefront, Beach Landing, Carriers at War, The Coveted Mirror, Crime Stopper, Decisive Battles of the American Civil War: Volume Three, Decisive Battles of the American Civil War: Volume Two, Decisive Battles of the Civil War: Volume One, Dogfight II, Europe Ablaze, Galactic Wars, Gauntlet, Ghostbusters, Go (Hayden), Guderian, Halls of Montezuma, The Haunted Palace, I, Damiano, Leisure Suit Larry in The Land of The Lounge Lizards, The Mask of the Sun (Version 2.1), MacArthur's War, Muppet Learning Keys: The Muppet Discovery Disk, Oil Rig, Panzer Battles, Pulsar ][, Questprobe featuring Spider-Man, Reach For The Stars (Version 1.0), Reach For The Stars (Version 2.0), Reach For The Stars (Version 3.0), Reversal, Russia, Sherlock Holmes in Another Bow, Simultaneous Linear Equations, Space Kadet, Tapper, Ulysses and the Golden Fleece, Vaults of Zurich, Winter Games [4am, Firehawke]
- fmtowns_cd: CG Syndicate Vol. 1 - Lisa Northpoint, CubicSketch V1.1 L10, New Horizon CD Learning System II - English Course 1, Shanghai, Space Museum, TownsSOUND V1.1 L20, Z's Triphony DigitalCraft Towns [redump.org, r09]
- hp9825b_rom: 9885/9895 ROM for 9825, 9885 ROM for 9825, Matrix ROM for 9825, SSS mass storage ROM [F.Ulivi]
- ibm5150: Action Service (Smash16 release) (3.5"), International Karate, Italy '90 Soccer, Joe Blade (Smash16 release), Out Run (Kixx release), Starflight [ArcadeShadow]
- ibm5170: Corridor 7: Alien Invasion, Links - The Challenge of Golf (5.25"HD) [ArcadeShadow]
- midi_flop: Dansbandshits nr 3 (Sweden) [FakeShemp]
- vz_snap: Ace of Aces, Adventure, Airstrip, Arkaball v1, Arkaball v2, Arrgh, Assembly Language for Beginners, Asteroids, Attack of the Killer Tomatoes, Backgammon, Backgammon Instructions, Battleships v1, Battleships v2, Bezerk, Binary Tape Copier v1.0, Bomber, Breakproof File Copier, Bust Out, Camel, Card Andy, Casino Roulette v1, Casino Roulette v2, Catch, Challenger, Chasm Capers, Check Disk, Checkers, Chess, Circus, Compgammon, Computer Learjet, Concentration, Cos Res, Craps, Crash, Curses, Dawn Patrol, Decoy v1, Decoy v2, Defence Penetrator, Dig Out, Disassembler v2, Disassemmbler v1, Disk Copier, Disk Copy V2.0, Disk Editor-Assembler V6.0X, Disk Menu, Disk Ops 4, Disk Sector Editor v1, Disk Sector Editor v2, Dog Fight, Dracula's Castle, The Dynasty Derby, Editor-Assembler V.1.2, Editor-Assembler V.1.2B, Electric Tunnel, Electronic Blackjack, Extended DOS V1.3, Extended VZ Basic V2.5, Factory, Fastdisk V1.0, Fastdisk V1.1, Fastdisk V1.2, Fastdisk V1.2 demo, Filesearch 2.0, Filesearch V2.0, Formula One v1, Formula One v2, Formula Uno, Frog, Galactic Invasion, Galactic Raiders, Galactic Trade, Galaxon, Game Instructions, Ghost Blasters, Ghost Hunter (hacked), Ghost Hunter instructions, Ghost Hunter v1, Ghost Hunter v2, Golf, Grand Prix, Grave Digger, Gunfight, Hamburger Sam, Hangman v1, Hangman v3, Hangman v4, Hex Maths, Hex Utilities, The High Mountains, High Scores, Hoppy v1, Hoppy v2, Hunt the Wumpus, Instructions for Asteroid Dodge, Instructions for Invaders, Instructions for Ladder Challenge, Invaders v1, Invaders v2, Inventory, Kamikaze Invaders, Key Hunt, Knights and Dragons, Ladder Challenge, Laser, Laser Pong, Lunar Lander, Mad Max VI, Madhouse, Mars Patrol, Mastermind, Match Box, Match Box Instructions, Maths Armada, Maze Generator, Meat Pies, Melbourne Cup, Meteor, Missile Attack, Missile Command v1, Missile Command v2, Missing Number, Moon, Moon Lander, Moonlander, Moving Targets, Number Sequence, Number Slide, Othello, Othello Instructions, Painter v1, Painter v2, Painter v3, Panik, Panik Instructions, Penguin, Planet Patrol, Poker Machine, Punch v1, Punch v2, Pursuit, The Quest, The Return of Defense Command, Rocket Command, Shootout, Space, Space Ram, Space Station Defender, Space Vice, Star Blaster, Submarine, Super Snake, Super Snake Trapper, The Ten Commandments, Tennis v1, Tennis v2, Tone Generator, Totaliser Derby, Tower, Triffids 2040 AD, Twisting Road, VZ 200-300 Diskette Monitor, VZ Panik, VZ cave, VZ-200 Cup, Vzetris, Worm, Write a Story [Robbbert]
Software list items promoted to working
- dmv: MS-DOS v2.11 HD, MS-DOS v2.11 HD (Alt 2), MS-DOS v2.11 HD (Alt 3), MS-DOS v2.11 HD (Alt), Z-Com v2.0 HD [Sandro Ronco, rfka01]
New NOT_WORKING software list additions
- ekara_japan_a: A-3 Pichi Pichi Pitch vol.3 (Japan) [David Haywood, Sean Riddle]
- evio: Anime Mix 1, Chisako Takashima Selection, evio Challenge!, evio Selection 02, evio Selection 03, Hard Soul 1, I Love Classic 1, Pure Kiss 1 [David Haywood, Peter Wilhelmsen, ShouTime, Sean Riddle]
- fmtowns_cd:
- Debian GNU/Linux 1.3.1 with Debian-JP Packages, Debian GNU/Linux 2.0r2 with Hamm-JP [akira_2020, Tokugawa Corporate Forums, r09]
- Air Warrior V1.2, Fujitsu Habitat V2.1L10, Hyper Media NHK Zoku Kiso Eigo - Dai-3-kan, Nobunaga no Yabou - Sengoku Gun'yuuden, Taito Chase H.Q. (Demo), TownsFullcolor V2.1 L10, Video Koubou V1.4 L10 [redump.org, r09]
- leapfrog_ltleappad_cart: Baby's First Words (USA), Disney Pooh Loves You! (USA), If I were... (USA) [ClawGrip, TeamEurope]
Source Changes
- ins8250: Only clear transmitter holding register empty interrupt on reading IIR if it’s the highest priority pending interrupt. [68bit]
- bus/ss50/mps2.cpp: Connected RS-232 control lines. [68bit]
- machine/ie15.cpp: Cleaned up RS-232 interface. [68bit]
- bus/rs232: Delay pushing initial line state to reset time. [68bit]
- bus/rs232/null_modem.cpp: Added configuration option for DTR flow control. [68bit]
- tv990.cpp: Improved cursor position calculation. [68bit]
- tilemap.cpp: Improved assert conditions, fixing tilemap viewer, mtrain and strain in debug builds. [AJR]
- spbactn.cpp: Use raw screen timing parameters for spbactn. [AJR]
- laz_aftrshok.cpp: Added aftrshok DIP switch documentation from the manual. [AJR]
- ELAN RISC II updates: [AJR]
- Identified CPU type used by vreadere as ePG3231.
- Added preliminary port I/O handlers and callbacks.
- Added stub handlers and state variables for interrupt controller, timers, synthesizer, UART and SPI.
- Fixed TBRD addressing of external data memory.
- Fixed calculation of carry flag for normal adder operations.
- Implemented multi-byte carry/borrow for applicable registers.
- Implemented signed multiplication option.
- Added internal stack buffer for saving PCH during calls/interrupts.
- alpha68k_n.cpp: Replaced sstingry protection simulation with microcontroller emulation. [AJR]
- sed1330: Implemented character drawing from external ROM, fixed display on/off command, and fixed screen area definition. [AJR]
- tlcs90: Separated TMP90840 and TMP90844 disassemblers. [AJR]
- z180 updates: [AJR]
- Split Z180 device into subtypes; HD647180X now implements internal PROM, RAM and parallel ports.
- Added internal clock dividers adjust CPU clocks in many drivers to compensate.
- Reduced logical address width to 16 bits.
- h8: Made debug PC adjustment and breakpoints actually work. [AJR]
- subsino2.cpp: Added save state support and cleaned up code a little. [AJR]
- gaelco.cpp: Adjusted bigkarnk YM3812 clock so pitch matches reference recording. [AJR]
- stadhero.cpp: Made stadhero stage music selection and various other things more random. [AJR]
- acorn_vib: Made ACIA transmit/receive clocks selectable using MC14411. [AJR]
- hitme.cpp: Renamed m21 to mirco21 to resolve name collision. [AJR]
- Emulated ADC0804 and added device to various drivers (fixes “WRONG CONTROL IO” in citybomb service mode). [AJR]
- tmnt.cpp: Added glfgreat analog controls and ADC, and removed spurious fourth button. [AJR]
- megasys1.cpp: Added p47b ADPCM sample playback using additional Z80. [AJR]
- cps1.cpp, segas16b.cpp: Fixed unsafe bitmap usage in video update routines that could cause memory corruption. [AJR]
- bus/isa: Added Music Quest PC MIDI Card. [AJR, VOGONS Vintage Driver Library]
- rd100.cpp: Added preliminary keyboard inputs. [AJR]
- Separated V50/V53 common peripherals and former device from V33 base, and add V40 type for future use. [AJR]
- m72.cpp: Fixed sample-related communications on 8751-protected games. [AJR]
- Added Fujitsu FR disassembler and skeleton CPU device. [AJR]
- hvyunit.cpp: Fix hvyunit coin counters. [AJR]
- hh_sm510.cpp: Re-scanned gnw_mmouse display. [algestam]
- snes.cpp: Change screen resolution for pseudo-hires mode, and run HDMA at vertical position zero. [AmatCoder]
- Fixes graphics in Judge Dredd and Vortex.
- alpha68k.cpp updates: [Angelo Salese]
- Added opaque tile support for V board (fixes title screen clipping effects for Sky Adventure).
- Removed hack for priest priority in Sky Adventure level 1 as this is an original game bug.
- Merged sprite drawing code with SNK 68k sprite device.
- Simulated screen banking for Gold Medalist starter pistol shot on dash events.
- Fixed missing status bar and “start/hurry up” graphics for player 1 in Gold Medalist.
- Removed unemulated protection flag from Gold Medalist clones.
- alpha68k.cpp, snk68.cpp: Moved palette code to a common device using the same scheme as the Neo Geo palette. [Angelo Salese]
- Produces more accurate colors, especially visible on dithered backgrounds.
- markham.cpp: Improved Strength & Skill master interrupt firing and row scroll (fixes missing sprites regression in stages 2 and 3). [Angelo Salese]
- Synchronized with upstream GENie, bx, bgfx and bimg. [Belegdol]
- Fixed Visual Studio 2019 build issues. [Belegdol]
- Switched Travis CI build to Xcode 11. [Belegdol]
- Build bgfx with OpenGL ES rather than OpenGL when building without X11 on Linux and BSD. [Belegdol]
- ay8910.cpp: Converted Sunsoft 5B 6630B sound hardware to a device. [cam900]
- nmk16spr.cpp: Converted NMK 16-bit sprite hardware to a device. [cam900]
- Implemented priority drawing and sprite limits, and added notes.
- Adapted nmk16.cpp and powerins.cpp to use new device.
- powerins.cpp: Derived clocks from crystals present on boards and added raw screen timing parameters. [cam900]
- ninjaw.cpp, warriorb.cpp: Added subwoofer and corrected sound routing. [cam900]
- mos6581.cpp: Added save state support. [cam900]
- sid.cpp, sidenvel.cpp, sidvoice.cpp: Improved save state support and cleaned up code. [cam900]
- ymf278b.cpp: Implemented FM DO2 output scaling. [cam900]
- ymf262.cpp: Added notes. [cam900]
- tmap038.cpp: Converted 038 tilemap generator chip to a device. [cam900]
- Adapted cave.cpp and mcatadv.cpp to use the new device, and cleaned up code.
- mcatadv.cpp: Fixed tilemap flicker when debugging functionality is enabled. [cam900]
- argus.cpp: Fix repeated spelling error in comments. [cam900]
- megasys1.cpp: Fixed missing semicolon. [Christian Groessler]
- gamate.cpp: Made initial RAM fill better match hardware power-up state. [Christian Groessler]
- audio/irem.cpp: Fixed a number of kidniki audio issues. [Couriersud]
- Added jumper J4 as a compile-time option, fixed a number of resistor and capacitor values, and fixed a barrier.
- Netlist system updates: [Couriersud]
- Added support for line markers to the netlist preprocessor and parser.
- Added include processing to the netlist preprocessor, and reorganised plib code so this can be better utilised.
- Simplified netlist library code and improved performance.
- Moved netlists out of driver sources and organised netlists according to functionality.
- Added an extended validation mode to nltool for identifying certain kinds of issues.
- Removed some hints from pong now that performance has improved..
- chelnov.cpp: Added microcontroller dump for chelnov and hooked it up, replacing simulation. [Dirk Best, TeamEurope, Brian Troha]
- Programs for other regions created by patching the dumped World region microcontroller program.
- firetrap.cpp: Add microcontroller dump for firetrap and hook it up, replacing simulation. [Dirk Best, TeamEurope, Brian Troha]
- Program for US region created by patching the dumped Japan region microcontroller program.
- i8251.cpp, pit8253.cpp, isa/ega.cpp, isa/mda.cpp: Modernized debug logging. [Edström]
- m6801.cpp: Added more logging and reduced unnecessary serial transmit output updates. [Edström]
- mc6845.cpp: Added more logging and reduced warning spam at startup when register values are inconsistent. [Edström]
- isa/mda.cpp: Added Ericsson Monochrome HR Graphics Board 1070. [Edström]
- Moved Ericsson PC from pc.cpp to new source file eispc.cpp and added serial keyboard. [Edström]
- hp9825.cpp: Added support for external ROM cartridges to HP9825B and HP9825T. [F.Ulivi]
- hp9885.cpp: Added missing postamble when writing sectors on disk. [F.Ulivi]
- Lua engine updates: [feos]
- Added callback after a batch of sound samples are generated.
- Greatly reduced compiler memory usage by adding user type members after construction.
- Always re-generate version.cpp if top-level makefile changes. [feos]
- Start AVI recording after devices have been started so initial screen refresh rate is used rather than fixed 60 Hz. [feos]
- goldstar.cpp: Decrypted pkrmast and its clone. [Ioannis Bampoulas, Ivan Vangelista]
- goldstar.cpp: Decrypted super972. [Ivan Vangelista]
- squale.cpp: Connected the EF9365 video controller IRQ output to the 6809 IRQ input for Apollo 7 Squale. [Jean-François DEL NERO]
- wd_fdc.cpp: Improved interrupt request reset logic based on WD1772 and VG93 (1793 clone) decaps. [MetalliC]
- Fixed clang compilation error on targets where stream size is larger than long int. [Nathan Woods]
- model1.cpp: Fixed issues with TGP interface emulation. [O. Galibert]
- emumem_het.cpp, emumem_heu.cpp: Hold additional reference for in-flight handlers (fixes MT07456). [O. Galibert, smf]
- apple3.cpp: Corrected number row key layout (fixes pasting and natural keyboard mode). [pahandav]
- ppcdrc.cpp, sh2.cpp, sh4.cpp: Fixed issues causing fast RAM accesses to bypass the debugger. [Phil Bennett]
- tms34020: Implement SETCDP and CLIP opcodes. [Priit Laes]
- apple2gs.cpp: Allow slot interrupt requests to be dispatched. [R. Belmont, Peter Ferrie]
- apple3.cpp: Suppress $C800 switching on debugger accesses. [R. Belmont, Rob Justice]
- osd/sdl: Added support for RRGGBB00 pixel format used by ARM Mali GPUs. [R. Belmont]
- fmtowns_cd.xml updates: [r09]
- Replaced a number of entries with better dumps from the redump.org database.
- Added parent/clone relationships for Windows 3.1 revisions.
- Updated the list of missing dumps.
- fmtowns.cpp updates: [r09]
- Removed SCSI controller from first-generation models and the Marty as these machines lack it.
- Corrected CPU types for FM-Towns II SJ and FM-Towns II MX.
- Corrected user-selectable RAM size options.
- Mapped packed video RAM at 0x00b00000 for 386SX-based models (fixes graphical issues on FM-Towns II UX and FM-Towns Marty).
- Configured FM-Towns Marty with one floppy drive and 2 MB of RAM.
- Fixed crashes when 1 MB ROM or a single floppy drive is selected.
- Dumped and added ROMs from a first-generation FM-Towns Model 2.
- hcd62121: Implemented exclusive OR with indirect addressing. [Ricardo Barreira]
- Used by cfx9850 for zoom menu in graph mode.
- cfx9850.cpp: Corrected RAM size to 32 kB and added mirroring. [Ricardo Barreira]
- super80.cpp, super80_cass.xml: Fine-tuned software compatibility flags. [Robbbert]
- Removed unnecessary offset attribute from some software lists. [Robbbert]
- trs80dt1: Added RS-232 and Centronics parallel ports, and promoted to working. [Robbbert]
- pes.cpp: Modernised and cleaned up code, and fixed regressions caused by years of neglect. [Robbbert]
- mkit09.cpp: Improved inputs for mkit09a and got it to start and run. [Robbbert]
- Added covers to images that can be displayed in system selection UI. [Robbbert]
- imagedev/avivideo.cpp: Added an image device to provide looping uncompressed AVI frames as input. [Ryan Holtz]
- vino.cpp: Adapted to support both avivideo_image_device and picture_image_device. [Ryan Holtz]
- cdi.cpp: Switched SERVO and SLAVE microcontrollers to use the correct device type with internal memory maps. [Ryan Holtz]
- snes.cpp updates:
- Added clock divider for original Super FX chip (fixes game speed in Star Fox, Stunt Race FX, Vortex, and others). [Ryan Holtz]
- Corrected video RAM size to 64 kB (fixes graphics in Yoshi’s Island and possibly others). [Ryan Holtz, byuu]
- Fixed PPU background layer drawing based on higan ppu-fast. [Ryan Holtz, byuu]
- Adjusted horizontal blanking timing interval to the most common case (fixes off-by-one parallax in Yoshi’s Island). [byuu]
- supracan.cpp updates: [Ryan Holtz]
- Implemented sprite-to-sprite masking.
- Removed sound CPU boot hack and fixed sound CPU reset/halt behavior.
- Implemented controller input shift register protocol and removed non-existent parallel inputs in main CPU memory space.
- Removed non-existent player 3 and player 4 inputs.
- Added save status support and converted logging to use logmacro.h.
- bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz]
- screen: Added support for changing horizontal width mid-frame and hooked it up to the SNES driver. [Ryan Holtz]
- Fixes dkongcu intro and others.
- bus/dmv: Added K012 and C3282 hard disk interfaces. [Sandro Ronco]
- netlist: Fixed issue with 1×1 matrix (affected gamemachine.cpp and breakout.cpp systems). [Tafoid]
- Converted osd_printf_* family of functions to use util::string_format semantics. [Vas Crabb]
- minimaws: Added support for identifying ROM/disk dumps on command line or through web UI. [Vas Crabb]
- srcclean: Improved handling of some kinds of C preprocessor abuse. [Vas Crabb]
- Improved performance of makedep.py, reducing the time taken to bootstrap a SOURCES= build. [Vas Crabb]
- apple2_flop_orig.xml: Replaced Drol with new working dump. [4am, Firehawke]
- m72.cpp Dumped 8751 microcontrollers for airduelm72 and dbreedm72j, replacing simulation. [Caius, Jorge Silva, TeamEurope, The Dumping Union]
- wardner.cpp: Corrected ROM labels for the Wardner set, and added PCB locations to all sets. [Brian Troha]
- playch10.cpp: Corrected BIOS PPU ROM loading. [brizzo]
- rbmk.cpp: Decapped and dumped AT89C51 microcontroller for rbspm. [Caps0ff, EdHunter]
- lucky37.cpp: Decapped and dumped microcontrollers for lucky21, lucky21d and lucky37. [Caps0ff, TeamEurope]
- changyu.cpp: Decapped and dumped microcontroller for changyu2. [Caps0ff, TeamEurope]
- lwings.cpp: Measured CPU clock and video timings on an original sectionz PCB. [Corrado Tomaselli]
- exedexes.cpp: Measured CPU clocks and video timings, and verified sound chip clocks. [Corrado Tomaselli]
- sidepckt.cpp: Corrected ROM labels and added PCB locations. [Corrado Tomaselli, Brian Troha, The Dumping Union]
- nmk16.cpp: Re-dumped the tile graphics ROM for Macross II (Korea). [Darksoft, hammy]
- chihiro.cpp, naomi.cpp: Improved software documentation, particularly title consistency. [f205v]
- Added MIDI floppy software list to some IBM PC drivers. [FakeShemp]
- bus/ata: Added skeleton PleXCombo PX-320A DVD/CD-RW Drive device. [Firmware HQ]
- gsword.cpp: Measured microcontroller clocks for gsword. [Guru]
- dec8.cpp: Verified all clocks for Ghostbusters. [Guru]
- lwings.cpp: Measured main CPU clock on a bootleg sectionza PCB. [Guru]
- m90.cpp: Updated documentation and IC locations. [hammy]
- aristmk5.cpp: Fixed error in cashcatnz layout. [Heihachi_73]
- spartanxtec.cpp: Added some IC locations, and added placeholders for undumped PLDs. [jordigahan]
- galivan.cpp: Re-dumped dangarj audio CPU ROMs. [Layer]
- triforce.cpp: Re-dumped “Triforce DIMM Updater (3.17) (GDT-0011)” to replace previous bad dump. [MajorPBX]
- seta.cpp: Switched jjsquawk to use three buttons (third button is used in the sound test). [Mike Moffitt]
- Fixed building with GCC versions that report a non-numeric version suffix. [MoochMcGee]
- at.cpp updates: [rfka01]
- Added ht12a BIOS option head12a01.
- Added at386sx BIOS options dell386sx, a3286a3886, ald93c308, intel and v514.
- Added ct386sx BIOS options m345000, dtk386sx and solutions.
- Added at386 BIOS options ssbc386at, opwb, 386atj7, vt386vt, l8949, acer310, kmxc02, frx521, frxs3b, 495sx, eemi and topcat.
- Added alim1429 BIOS options revb, alim142901, alim142902 and asaki.
- Added frxc402 BIOS option frximp.
- Added opti495xlc BIOS options op82c495xlc and mao13.
- Added hot409 BIOS option hot409v11.
- Sorted systems by chipset and motherboard, and updated comments, including RAM and cache information.
- dec0.cpp: Decapped and dumped the 8751 microcontroller for Dragonninja (Japan revision 1). [TeamEurope, Brian Troha]
- karnov.cpp: Verified the Atomic Runner (Japan) 8751 microcontroller dump. [TeamEurope, Brian Troha]
- segas16b.cpp: Replaced microcontroller simulation with dumped program for Altered Beast (set 6) (8751 317-0076). [TeamEurope, Brian Troha]
- dec8.cpp: Replaced hand-crafted microcontroller program with program dump for The Real Ghostbusters sets. [TeamEurope, Brian Troha, The Dumping Union]
- firetrap.cpp: Replaced hand-crafted microcontroller program with program dump for Fire Trap (US). [TeamEurope, Brian Troha, The Dumping Union]
- karnov.cpp: Replaced hand-crafted microcontroller program with program dump for Chelnov - Atomic Runner (US). [TeamEurope, Brian Troha, The Dumping Union]
- segas16a.cpp: Replaced microcontroller simulation code with program dump for the Quartet sets. [TeamEurope, Brian Troha, The Dumping Union]
- segas16b.cpp: Replaced microcontroller simulation with program dump for Dynamite Dux (set 1) (8751 317-0095). [TeamEurope, Brian Troha, The Dumping Unionn]
- pc98.xml, svi318_cass.xml: Corrected some spelling errors in titles and labels. [Zoë Blade]
- Updated comments, and corrected spelling, grammar and typographical errors in comments and documentation. [Zoë Blade]
submitted by cuavas to cade [link] [comments]
MAME 0.198
It’s the day you’ve been eagerly awaiting all month: MAME release day! MAME 0.198, our May release, is packed full of improvements in lots of areas. Newly supported arcade games include the rare video pinball game Tom Tom Magic, Jikkyou Powerful Pro Yakyuu EX ’98, and Keirin Ou. Newly supported computers include the TI-99/2, Dragon MSX-64, and BBC Master 512.
This release brings graphics emulation improvements to a number of systems, including more fixes for Sega Saturn/ST-V, missing effects emulated in 1945k III, and improvements to the title screen in Wolf Fang. The SH-4 recompiler now supports more FPU opcodes directly, and NAOMI keyboards are supported. Low-level floppy drive emulation improvements bring improved compatibility for Apple II software. Newly supported peripherals include a PC ISA LBA BIOS card, the Beeb Speech Synthesiser, and a number of BBC Micro pointing devices.
Other additions include new Tiger handhelds (Batman: The Animated Series, Operation: Aliens, Wayne’s World, and X-Men), the Fidelity Elegance and Prestige chess computers, and alternate versions of Battle Balls, Centipede, Final Fight, Karate Blazers, Last Mission, Real Puncher, Sengoku 3, Spy Hunter, and World Heroes 2. There are lots of additions to the Apple II cassette software list, and several additions to the Sorcerer cassette software list as well. MAME now supports Korean user interface thanks to a contribution from Neius.
For developers, we’ve fixed some issues in the debugger affecting CPUs that use word addressing, and the source list is sorted more intuitively in memory windows. We’ve made a number of changes to how machine configuration works to make driver development more intuitive and less error-prone.
Of course, you can get source and Windows binaries from
the download page.
MAMETesters Bugs Fixed
- 04539: [Misc.] (stv.cpp) dnmtdeka, diehard: Illegal Sprite Mode - Contact MAMEDEV (Angelo Salese)
- 05484: [Crash/Freeze] (jpmsys5sw.cpp) Various jpmsys5sw.c sets: [debug] Assert in Debug (Vas Crabb)
- 06543: [Crash/Freeze] (segapico.cpp) All sets in segapico.cpp: [debug] Assert when starting emulation (Vas Crabb)
- 06934: [ColoPalette] (x1.cpp) x1turbo40: Colors missing in all X1 Turbo (CZ-862C) software (Vas Crabb)
- 06948: [Media Support] (ptcsol.cpp) sol20 [basic5]: Program does not start after loading (Robbbert)
- 06954: [Core] (coco3.cpp) coco3dw1: Emulated system crashes when trying to access floppy disk image (David Ladd)
- 06958: [Crash/Freeze] (attache.cpp) Fatal error: No screen specified for device ':crtc', but multiple screens found (Ivan Vangelista)
- 06960: [Crash/Freeze] (qtsbc.cpp) qtsbc: Exception when using certain -rs232 slot options (AJR)
- 06962: [Crash/Freeze] (atlantis.cpp) Fatal error: No screen specified for device ':zeus2', but multiple screens found (Ivan Vangelista)
- 06963: [Crash/Freeze] (ms6102.cpp) Fatal error: No screen specified for device ':i8275_1', but multiple screens found (Ivan Vangelista)
- 06964: [Crash/Freeze] (apollo.cpp) dsp3000, dsp3500, dsp5500: Exception when using most -rs232 options (Vas Crabb)
- 06966: [DIP/Input] (missile.cpp) missile: DIP switch “Trackball Size” label reversed and R8 dip switch graphic inverted (Tafoid)
- 06971: [Graphics] (1945kiii.cpp) 1945kiiio, 1945kiiin, 1945kiii: Enemy damage flashes missing (AJR)
- 06982: [Gameplay] (coco12.cpp) Other Coco related drivers: 1bit audio DAC issue (AJR)
New working machines
- Batman: The Animated Series (Tiger handheld) [hap, Sean Riddle]
- Dragon MSX-64 (MSX1) [David F.Gisbert aka Tromax, AUIC, Robcfg]
- Fidelity Elegance Chess Challenger [hap, yoyo_chessboard]
- Fidelity Prestige Challenger (original program, English) [hap, Berger, yoyo_chessboard]
- Jikkyou Powerful Pro Yakyuu EX '98 (GC811 VER. JAA) [Charles MacDonald, Candy Wolff, Henrique Areias Pontes, Sean Sutton, Surgeville, Dane Biegert, Smitdogg, The Dumping Union, smf]
- Keirin Ou [Michael Moffitt, Eric Diem, Angelo Salese, The Dumping Union]
- Operation: Aliens (Tiger handheld) [hap, Sean Riddle]
- Scorpio 68000 [hap, yoyo_chessboard]
- Tom Tom Magic [Jeffrey Gray, ranger_lennier, Evan Korzon, Dane Biegert, MrGoodwraith, Charles MacDonald, Brian Troha, The Dumping Union]
- Wayne's World (Tiger handheld) [hap, Sean Riddle]
- World Adventure [ArcadeHacker, The Dumping Union]
- X-Men (Tiger handheld) [hap, Sean Riddle]
New working clones
- Battle Balls (Germany, earlier) [Fabrice Arzeno, The Dumping Union]
- Centipede (Japan, revision 3) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
- Donkey Kong Junior (US, bootleg?) [unknown]
- Fidelity Prestige Challenger (Budapest program, English) [hap, Berger, yoyo_chessboard]
- Fidelity Prestige Challenger (Budapest program, French) [hap, Berger, yoyo_chessboard]
- Fidelity Prestige Challenger (Budapest program, German) [hap, Berger, yoyo_chessboard]
- Fidelity Prestige Challenger (Budapest program, Spanish) [hap, Berger, yoyo_chessboard]
- Fidelity Prestige Challenger (original program, French) [hap, Berger, yoyo_chessboard]
- Fidelity Prestige Challenger (original program, German) [hap, Berger, yoyo_chessboard]
- Fidelity Prestige Challenger (original program, Spanish) [hap, Berger, yoyo_chessboard]
- Final Fight (Japan 900405) [bonky0013, Manimani, The Dumping Union]
- Grand Champion (set 3) [Malcor, MASH]
- Karate Blazers (World, Tecmo license) [caius, The Dumping Union]
- Last Mission (World revision 8) [caius, The Dumping Union]
- Marvel Super Heroes (Brazil 951024) [SHVB, The Dumping Union]
- Naughty Boy (bootleg, set 2) [f205v, Matteo]
- Pit Boss Superstar III 30 (9233-00-06, California version) [Brian Troha, The Dumping Union]
- Real Puncher (Japan, v2.12J) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
- Sengoku 3 / Sengoku Densho 2001 (set 2) [Razoola]
- Spy Hunter (Spain, Recreativos Franco S.A., Bally Midway license) [Carlos Matos Lara, Recreativas.org]
- Street Fighter II': Champion Edition (bootleg with level selection) [hammy, The Dumping Union]
- Tandy Color Computer (Extended BASIC 1.0; HD6309) [David Ladd]
- Tandy Color Computer (HD6309) [David Ladd]
- Tandy Color Computer 2 (HD6309) [David Ladd]
- Tandy Color Computer 2B (HD6309) [David Ladd]
- Tapper (Budweiser, 1/27/84 - Alternate graphics) [Brian Troha]
- The King of Dragons (World 910731) [Sergio Galiano, Recre_Piscis, Spain]
- The Rocketeer (Tiger handheld) [hap, Sean Riddle]
- Trophy Hunting - Bear & Moose V1.0 (location test) [Brian Troha, The Dumping Union]
- V-Liner (v0.53) [Razoola]
- V-Liner (v0.7a) [Razoola]
- V-Liner (v0.7e) [Razoola]
- World Heroes 2 (ALH-006) [Razoola]
- World Soccer Finals (rev 4) [Kevin Eshbach, The Dumping Union]
Machines promoted to working
- Capcom Vs. SNK Millennium Fight 2000 Pro (Japan) (GDL-0004) [Samuele Zannoli, R. Belmont, ElSemi, David Haywood, Angelo Salese, Olivier Galibert, MetalliC]
- Cleopatra Fortune Plus (GDL-0012) [Samuele Zannoli, R. Belmont, ElSemi, David Haywood, Angelo Salese, Olivier Galibert, MetalliC]
- Game & Watch: Super Mario Bros. (new wide screen) [Sean Riddle]
- Genius 6 (V110F) [Luca Elia, Fabrice Arzeno, The Dumping Union]
- TI-99/2 BASIC Computer (24 KiB ROM) [Michael Zapf]
- TI-99/2 BASIC Computer (32 KiB ROM) [Michael Zapf]
- unknown Sidam poker [AJR]
Clones promoted to working
- Coco Loco (set 3) [Roberto Fresca, Roberto Cervera, Recreativas.org]
- IQ Block (V113FR, gambling) [Luca Elia, Guru, Dyq, Bnathan]
- BBC Master 512 [Nigel Barnes]
- Shuzi Leyuan (V127M, gambling) [Luca Elia, Guru, Dyq, Bnathan]
New machines marked as NOT_WORKING
- Air Hockey (6.03, encrypted) [AJR]
- Donkey Kong Banana Kingdom (host) [Darksoft, Bill D, The Dumping Union]
- Fonz [TTL] [Andrew Welburn, The Dumping Union]
- HP Integral Personal Computer 9808A [shattered]
- InterPro 6000 [Patrick Mackinlay]
- InterPro 6400 [Patrick Mackinlay]
- InterPro 6700 [Patrick Mackinlay]
- InterPro 6800 [Patrick Mackinlay]
- Kenshin Dragon Quest: Yomigaerishi Densetsu no Ken [Sean Riddle, Peter Wilhelmsen]
- LD Quiz dai 4-dan - Kotaetamon Gachi! (Japan) [italiandoh]
- Motogonki [IgorR76]
- Multi Game V (AMGHU_V83.65) [Roberto Fresca, Pycur]
- Pop'n Run - The Videogame (set 1) [Antonio Rodriguez, Recreativas.org, ShouTime, The Dumping Union]
- Sharpshooter (coin pusher) [Joe Magiera]
- The King of Fighters - Road to Revenge / The King of Fighters 2002 Unlimited Match [Peter Wilhelmsen, brizzo]
- unknown Ace System 1 game [Joe Magiera, The Dumping Union]
- War Mission (WM 4/6/87) [Jordi Beltrán Casany, Recreativas.org, The Dumping Union]
New clones marked as NOT_WORKING
- Autocue 1500 [Mikko Heinonen]
- Batman (1.03 France) [PinMAME]
- Bow & Arrow (Prototype, rev. 22) [PinMAME]
- Grand Champion (set 2) [Malcor, MASH]
- Micronics M55Hi-Plus [Samuele Zannoli]
- NEC PC-9801VM [Fujix]
- Poly 1 Educational Computer (early) [Nigel Barnes, Andrew Trotman]
- Poly 2 Learning System [Nigel Barnes, Andrew Trotman]
- Poly Development System [Nigel Barnes, Andrew Trotman]
- Pop'n Run - The Videogame (set 2) [Antonio Rodriguez, Recreativas.org, ShouTime, The Dumping Union]
- Strider 2 (Euro 991213) [Nomax, Corrado Tomaselli, f205v, The Dumping Union]
New working software list additions
- abc80_flop: ABCBook [Five Finger Punch]
- abc800: ABC832 Systemskiva v2.5 (Swe) [unknown]
- apple2_cass: 3D Art Graphics, 3D Star Fire, 3D-Docking, A Beginner's Guide to Game Prgrams and Number Programs (Tape 2), A Beginner's Guide to Game Programs (Tape 3), Ack-Ack, Adventure 0 - Special Sampler, Adventure 1 - Adventure Land, Adventure 3 - Mission Impossible, Adventure 4 - Voodoo Castle, Air Traffic Controller, Andromeda Conquest, Apple Casino, Apple Derby, Apple ][ Organ, Applesoft Utility Programs, Assembler, B-1 Nuclear Bomber, Baseball, Battlestar I, Beneath Apple Manor, Black Jack / Slot Machine, Bomber, Bowling / Trilogy, Bridge Challenger, Canter Downs, Complex Mathematics, Computer Acquire, Computer Acquire (original), Conflict 2500, Craps / Bright Pen Craps, Crazy Climber, Crazy Eights, Cubik, Depth Charge, Disk-O-Tape, Dnieper River Line, Don't Fall, Don't Fall! / Memory Aide, DUNJONQUEST- Datestones of Ryn, DUNJONQUEST- Morloc's Tower, Echo, Electronic Index-Card File, Enchanted Island, Engineering Mathematics - 1, Escape!, Fastgammon, Financial Wizard 2, Financial Wizard 3, Financial Wizard 4, Football Predictions, Forte / Forte Music, Funpak I, Galaxian, Galaxy, Galaxy Travel, Gammon Gambler, Global War, Grading Routine / Drawing, Guns of Fort Defiance, Haunted House, Highres Graphic Printer, Highres Playground, Hires Boxing, House of Seven Gables / Journey to the Center of the Earth, I Got Mine, Journey to Atlantis, Jupiter Express, Kaleidoscope, Kidstuff, Laserblast, Learning BASIC, Pt. 1 & 2, Learning BASIC, Pt. 3, Lunar Lander, Lunar Lander II, Magic Squares, Match Wits, Maze Game, Memory Builder, Memory Check, Micro Invaders, Microchess 2.0, Microgammon 1.0, microtrivia, Midway Campaign, Missile Command v1.2, Module 1, Module 2, Module 3, Module 4, Module 5, Module 6, Module 7, Module 8, Moto-Cross, Music Box and Kaleidoscope, Music Kaleidoscope, North Atlantic Convoy Raider, Oil Tycoon, Othello, Othello for Apple v2.1, Peg Jump, Phasor Zap, Pinball / Infinite Number of Monkeys, Pirates!, Planet Miners, Planetoids, Preschool IQ-Builder, Quiz Baseball, RAM Test, Racer, Radar Interceptor, Raster Blaster, Renju, Retreat, Revive - A Utility Program for the Apple, Road Race / Saucer War, Rocket Pilot, Roulette, Sahara Warriors Commando / French Foreign Legion, Sargon I, Sargon II, Saucer Invasion, Softside August 1981, Softside December 1981, Softside January 1982, Softside July 1981, Softside July 1982, Softside July 1982 Computers in Education, Softside June 1981, Softside Mar 1981, Softside May 1981, Softside May 1982, Softside October 1981, Softside September 1981, Songs in the Key of Apple, Space Maze, Space War, Speedway, Spider Tag, Star Blazer, Star Wars, STARQUEST Rescue at Rigel, Statistics, Stocks & Bonds, Story Builder, Study Aide, Study Aide / Keyboard Organ, Super Arithmetica, Super Invader, Super Math / True/False Quiz, Super Othello, Super Starwars, SuperMath, Tank War, Tanktics, The Bomber, The Patient Professor 16K, The Patient Professor 24K, The Talking Calculator, Tic-Tac-Talker / Spectrum Analysis, Time Clock, Typing Tutor, U-Draw, Variable Message / Matching Quiz, Voyager I, Warlords [Dagarman]
- bbcm_cart: VideoROM: Videodisc Player Control Software [Michael Sadler]
- fmtowns_cd: Mega Lo Mania [DamienD, Tokugawa Corporate Forums]
- ibm5150: Gunship, Star Trek V: The Final Frontier (3.5"), Star Trek V: The Final Frontier (5.25") [ArcadeShadow]
- ibm5170: Curse of Enchantia, Descent, Gunship 2000 [ArcadeShadow]
- neogeo: Sengoku 3 / Sengoku Densho 2001 (set 2), World Heroes 2 (ALH-006) [Razoola]
- pc98_cd: Windows NT 4.0 Server [WinWorld]
- sorcerer_cass: Arithmetic Practise, Racetrack, Shape Maker, Sightspell, Spelling, Star Wars, Stomper, Submarine Hunt, The Sorcerers Fruit Machine, Yahtzee, ZETU v1.2 Editor Assembler [Robbbert]
- vic10: MultiMAX [Curt Coder]
Software list items promoted to working
- pc98_cd: Magical Squadron, Ms. Detective File #1 - Iwami Ginzan Satsujin Jiken, Ms. Detective File #2 - Sugata-naki Irainin, NEC Driver Kit for Windows 95, Policenauts, Psychic Detective Series Vol. 1 - Invitation - Kage kara no Shoutaijou, Psychic Detective Series Vol. 2 - Memories, Psychic Detective Series Vol. 3 - Aya, Ryouki no Ori Dai-2-Shou, Schwarzschild GX - Sabita Sousei, Sensual Angels, Shamhat - The Holy Circlet, Tanjou - Debut, Windows 95 (OSR2, v4.00.950 B), Windows 95 (Retail, v4.00.950) [Carl, r09]
New NOT_WORKING software list additions
- apple2_cass: Sweet Talker [Dagarman]
- dc: DreamOn Volume 10 (Fra), Dreamcast Promotion Disk (Jpn), Eldorado Gate Dai-7-kan (Jpn), Erde: Nezu no Ki no Shita de (Jpn), Es (Jpn), Ever 17: The Out of Infinity (Jpn), Fire Pro Wrestling D (Jpn), First Kiss Story II: Anata ga Iru kara (Jpn), First Kiss Story II: Anata ga Iru kara - Tokubetsu Genteiban (Jpn), Fragrance Tale (Jpn), Godzilla Generations (Jpn), Golem no Maigo (Jpn), Golf Shiyou yo (Jpn, Rev. 2), Grauen no Torikago Kapitel 1: Keiyaku (Jpn), Grauen no Torikago Kapitel 2: Torikago (Jpn), Grauen no Torikago Kapitel 3: Kansei (Jpn), Grauen no Torikago Kapitel 4: Kaikou (Jpn), Happy Breeding (Jpn), Heavy Metal: Geomatrix (Jpn), Heisei Mahjong-sou (Jpn), Himitsu: Yui ga Ita Natsu (Jpn), KISS Psycho Circus: The Nightmare Child (Euro), KISS Psycho Circus: The Nightmare Child (USA), Kaitou Apricot (Jpn), Kao the Kangaroo (Demo) (World), Kao the Kangaroo (Euro), Kao the Kangaroo (USA), Karous (Jpn), Kidou Senshi Gundam Gaiden: Colony no Ochita Chi de... - Tokubetsuban (Jpn), Kidou Senshi Gundam: Renpou vs. Zeon & DX (Jpn), Kitahei Gold (Jpn), Kiteretsu Boy's Gangagan (Jpn), Konohana 2: Todokanai Requiem (Jpn), Konohana: True Report (Jpn), Kuon no Kizuna: Sairinshou (Jpn, Rev. 1) [FakeShemp]
- pc98_cd: Windows NT 3.51 Workstation, Windows NT 3.51 Workstation (Checked Build) [WinWorld]
Translations added or modified
- Chinese (Simplified) [YuiFAN]
- Chinese (Traditional) [YuiFAN]
- Dutch [Jos van Mourik]
- German [RafTacker]
- Greek [BraiNKilleRGR]
- Japanese [Katsuhiko Kagami]
- Korean [Neius]
- Portuguese (Brazil) [Wellington Uemura]
- Spanish [A. Viloria]
Source Changes
- Separated MS7002 keyboard emulation from VT100 keyboard, changed to Cyrillic key names and JCUKEN layout. [AJR]
- msm58321: Corrected duty cycle for busy output. [AJR]
- duet16, fmtowns: Fixed RTC busy signal handling. [AJR]
- mcs51: Added more interrupt and timer registers to debug state. [AJR]
- asteroid: Swapped start LEDs and suppressed logging for many spurious writes [AJR]
- asteroid, astdelux: Added cocktail configuration that flips screen for second player. [AJR]
- cit101: Somewhat major improvements: [AJR]
- Added high-level emulation of serial keyboard.
- Implemented double-height, double-width, boldface, and blinking/half intensity attributes.
- Implemented adjustable start-of-screen pointer (necessary for SET-UP mode).
- Implemented screen reconfiguration for 80/132-column and 50/60 Hz modes.
- ppu2c0x family: Made palette internal to device. [AJR]
- z80ctc: Disabling a channel interrupt also turns it off. [AJR]
- Made “Keypad ,” and “Keypad =” standard keys. [AJR]
- Made debugger dump command work with unaligned addresses. [AJR]
- vectrex: Fixed probable bug with lightpen-triggered interrupt. [AJR]
- sidampkr: Made the cards appear. [AJR]
- 1945kiii: Add sprite color flashes (MT06971), reduced palette size, and fixed OKIM6295 reads. [AJR]
- i8275: Blank top and bottom row lines when underline is greater than 7. [AJR]
- tomagic: Added sound system and inputs. [AJR, David Haywood]
- exidy440.cpp, vertigo.cpp: Improved encapsulation of audio device. [AJR]
- legionna.cpp: Kludged a few weird Godzilla collision checks. [Angelo Salese]
- nb1412m2.cpp: Improved sound capabilities and added DAC sound to Mighty Guy. [Angelo Salese]
- stvvdp1.cpp: Fixed transparent sprite shadows, and disabled transmask for mode 2 sprites. [Angelo Salese]
- stvvdp2.cpp updates: [Angelo Salese]
- Disabled ROZ optimization in modes 2 and 3 (fixes Bulk Slash and Death Crimson ROZ layer bugs).
- Added support for line windows and vertical cell scroll.
- Added support for undocumented rotation parameter read mirroring.
- Don’t repeat ROZ when screen over process is equal to 1 (fixes D-Xhird practice stage).
- Fixed potential bug with window Y sizes when double density interlace is enabled.
- sub.cpp: Added flip screen support for Submarine (Sigma). [Angelo Salese]
- ltcasino.cpp: Added preliminary palette implementation. [Angelo Salese]
- blmbycar.cpp: Added optical and potentiometer wheel inputs. [Angelo Salese]
- f1gp.cpp: Added some undocumented DIP switches, and 4-way joystick inputs. [Angelo Salese]
- dc-ctrl.cpp updates: [Angelo Salese]
- Added preliminary keyboard support, hooked up to The Typing of the Dead, La Keyboard, and Lupin 3: the Typing on Naomi.
- Fixed Dreamcast controller ID values, making it possible to suppress VMU not found errors in Dreamcast games.
- pc9801.cpp updates:
- Fix sound ROM mapping, and fixed sound board initialization for Eikan wa Kimi ni 2. [Angelo Salese]
- Improved and reorganized -26 and -86 sound card ROM read-backs. [Angelo Salese, Takahiro Nogi]
- Added SpeakBoard sound card emulation. [Angelo Salese, Takahiro Nogi]
- tatsumi.cpp improvements: [Angelo Salese]
- Added preliminary row/column scroll enable for tilemaps (fixes background scrolling and foreground text in Cycle Warriors).
- Improved road colors in Cycle Warriors.
- amstrad: Allow loading CPR cartridges with odd numbers of blocks. [Barry Rodewald]
- Added VS Systems LBA Enhancer ISA card – adds PC BIOS extensions for 28-bit LBA support. [Bavarese]
- aica.cpp: Changed register names to match development manual, documented unimplemented registers, and flagged imperfect features. [cam900]
- c6280.cpp: Implemented LFO and added notes. [cam900]
- gunpey.cpp: Reduced code duplication, and deferred VRAM allocation to start time. [cam900]
- renegade.cpp: Fixed bit manipulations. [cam900]
- seibuspi: Fixed typo and added notes. [cam900]
- fmtowns.cpp: Implemented stereo output, fixed PCM output level, and reduced code duplication. [cam900]
- rohga.cpp: Fixed background color of title screen in wolffang. [cam900]
- jaguar.cpp cleanup: [cam900]
- Moved CoJag ROM board mapping to derived address maps, and moved banking configuration to machine start.
- Reduced runtime tag lookups.
- fuukifg2.cpp: Updated notes and cleaned up a little. [cam900]
- m90.cpp: Reduced code duplication, added user_data for tilemap RAM base, reduced runtime tag lookups, and updated notes. [cam900]
- dooyong.cpp: Cleaned up a little, and added input merger device for YM2203 interrupt handler. [cam900]
- m72.cpp: Simplified graphics decode layouts. [cam900]
- drgnmst.cpp: Changed to mono sound output – neither chip nor PCB supports stereo. [cam900]
- argus.cpp: Fixed argus sound writes (only one YM2203), reduced code duplication, and reduced runtime tag lookups. [cam900]
- pgm.cpp, pgm2.cpp: Corrected metadata so it matches title screens, transliterated Chinese names, and updated comments. [cam900]
- sandscrp.cpp, puckpkmn.cpp: Transliterated Chinese titles. [cam900]
- rf5c68.cpp: Converted to device_memory_interface and added save state support. [cam900]
- megacd.cpp, segas18.cpp, segas32.cpp, system16.cpp: Reduced duplication, fixed bit manipulation, and reduced runtime tag lookups. [cam900]
- nmk16.cpp: Fixed tdragon2 banking, transliterated Chinese titles, simplified graphics decode layouts, and fixed spacing. [cam900]
- highvdeo.cpp improvements: [cam900]
- Split machine configuration and address maps for each game.
- Reduced code duplication, cleaned up drawing code, cleaned up ROM loading, and removed redundant code.
- Added pre-calculated color for games using RGB565.
- funkyjet.cpp: Fixed company metadata for funkyjet and clones. [cam900]
- simpl156.cpp: Changed company metadata to match title screens. [cam900]
- topspeed.cpp: Cleaned up and used arrays to reduce code duplication. [cam900]
- romload.h: Added macros for byte-wide ROMs on a 64-bit bus. [cam900]
- Allowed internal register read-back on DECO HuC6280/YM2151 sound system. [cam900]
- Reduced code duplication and changed to more meaningful tags in many Data East drivers. [cam900]
- deco32.cpp: Moved dragngun/lockload m_sprgenzoom into dragngun_state and removed redundant code. [cam900]
- argus, bigfight: Added links to reference videos in comments. [cam900]
- tatsumi.cpp: Reduced runtime tag lookups, used more meaningful tags, and reduced code duplication. [cam900]
- taitogn.cpp: Reduced code duplication. [cam900]
- cbuster.cpp: Simplified tile banking. [cam900]
- toaplan2.cpp, gp9001.cpp: Reduced duplicated and redundant code, reduced runtime tag lookups, and updated notes. [cam900]
- leland.cpp improvements and modernisation: [cam900, Vas Crabb]
- Cleaned up duplicated code, reduced runtime tag lookups.
- Split out ataxx/wsf/indyheat/brutforc/asylum into separate state class.
- Converted background to tilemap and restricted drawing to clip rectangle.
- abc806: Fixed memory banking allowing CP/M to boot. [Curt Coder]
- Sort save state items in alphabetical order in the memory viewer source list. [Curt Coder, Vas Crabb]
- rad_eu3a14: Improved rendering for rad_foot by making more correct use of sprite registers/bits. [David Haywood]
- Started looking at the extra opcodes in the SSD 2000 type XaviX chip. [David Haywood]
- coolridr.cpp, model2.cpp, model3.cpp: Converted Sega 315-5649 to device. [Dirk Best]
- model1io: Improved interface, and added drive board read/write callbacks. [Dirk Best]
- model2: Fixed input issue with srallyc. [Dirk Best]
- floppy: Initialize created floppy images the same way as loaded images. [Dirk Best]
- 315_5338a: Cleaned up and improved code, and renamed ports to match other Sega I/O devices. [Dirk Best]
- v60: Fixed disassembly of branch opcodes (displacement is signed). [Dirk Best]
- tmpz84c015: Added missing callback for CTC zc3, and removed rxtxcb_w. [Dirk Best]
- model1: Emulated I/O boards used by Wing War, Netmerc, and Virtua Cop. [Dirk Best]
- Supports serial ports, watchdog, and diagnostic display (in addition to I/O).
- hp_ipc: Added HPIB interface chip and remotizer device. [F.Ulivi]
- tms9914 updates: [F.Ulivi]
- Improved emulation – HPIB test of IPC diagb ROM now passes.
- Added methods to read ACCRQ and CONT output lines.
- Added RL state machine and other fixes – now passes HP9000/340 POST.
- Fixed handling of GTS aux command.
- remote488: Added “checkpoint” command that performs a synchronous out-of-band echo request. [F.Ulivi]
- Output module changes: [headkaze, R. Belmont]
- Cleaned up network provider protocol.
- Added pause and savestate commands to both network and win32 providers.
- markham.cpp: Modernised and merged with strnskil.cpp. [kazblox]
- Added coin counters and added coinage DIP switch settings for markham, strnskil, banbam and clones.
- Added raw screen parameters based of 20 MHz clock on strnskil PCB.
- citycon.cpp, ikki.cpp: Added raw screen parameters. [kazblox]
- sega8_slot.cpp: Added check for Lode Runner SG-1000/SC-3000 ROM image. [Kalevi Kolttonen]
- igs017.cpp: Emulated the protection in iqblocka, iqblockf, and genius6. [Luca Elia]
- tutor: Turned off auto wait states – fixes cassette loading. [Michael Zapf]
- tms9995: Fixed latching of pulsed interrupts. [Michael Zapf]
- ti99: Fixed disk creation via OSD. [Michael Zapf]
- hexbus: Added connectors to HX5102, allowing a second drive to be attached to the controller in the case. [Michael Zapf]
- ti99_2: Added new/verified ROM dumps, and re-implemented driver. [Michael Zapf]
- ti99_8: Inverted track count bits, and added DIP switches. [Michael Zapf]
- gunpey: Emulated AG-1 sprite decompression algorithm. [Morten Shearman Kirkegaard]
- bbc: Added various pointer devices on userport: [Nigel Barnes]
- AMX Mouse, Acorn Master 512 Mouse, Marconi RB2 Tracker Ball.
- bbcm512: Added mouse, and promoted to working. [Nigel Barnes]
- bbcmaiv: Added tracker ball. [Nigel Barnes]
- bbc: Added Beeb Speech Synthesiser device. [Nigel Barnes]
- poly.cpp: Use original encrypted ROMs, and decrypt. [Nigel Barnes]
- Implemented banking and system/user mode switching.
- Added PolyBASIC 3.0, 3.1, and 3.4.
- apple2: Added support for WOZ image format. [O. Galibert]
- emumem: Renamed direct_read_handler to memory_access_cache. [O. Galibert]
- Now templated on more information (data width, endianness) and capable of oversize/unaligned accesses.
- debugger: Simplified now-obsolete and buggy memory access code. [O. Galibert]
- cubeqst: Fixed cache endianness. [O. Galibert]
- sound: Don’t try to generate a negative number of samples if stream->update() goes back in time. [O. Galibert]
- floppy: Increased robustness and improved bitstream handling. [John Keoni Morris, Peter Ferrie, O. Galibert]
- Added Brooktree Bt45x RAMDAC devices – Bt457 and Bt458 are used by InterPro graphics boards. [Patrick Mackinlay]
- tms32031: Added tms320c30 variant and basic hold/holda support. [Patrick Mackinlay]
- Moved Z80 daisy-chain mixin from src/devices/cpu/z80 to src/devices/machine. [Patrick Mackinlay]
- interpro: Added low-level keyboard emulation (key mapping is incomplete). [Patrick Mackinlay]
- interpro: Slowed down CPU – fixes graphical glitches and keyboard detection. [Patrick Mackinlay]
- apple2: Recognize another form of DOS 3.3 image in ProDOS order. [R. Belmont, Peter Ferrie]
- Apple II: Added 13-sector version of Disk II controller. [R. Belmont]
- Added SoftFloat release 3E to 3rdparty. [R. Belmont]
- sh4drc: Added UML implementations of FLDI0, FLDI1, FCMP_EQ, FCMP_GT, FSTS, FLOAT, FTRC, FNEG, FABS, FSCHG, and FRCHG. [R. Belmont]
- neogeo: Added UniBios 3.3. [Robbbert]
- apexc: Fixed regression/crash introduced on 2018-02-12. [Robbbert]
- indy_indigo2: Cleaned up code, converted HAL2 and HPC3 to devices, and moved HAL2, HPC3, and IOC2 devices to separate source files. [Ryan Holtz]
- vp415: Added proper dumps of Module S and Module W MCUs, which have identical programs. [Ryan Holtz, Simon Inns]
- adc0808: Reduced CPU overhead with smarter timer usage. [Ryan Holtz]
- Removed name mangling functions from driver initialisation methods, and renamed init_0 to empty_init. [Ryan Holtz]
- atpci.cpp: Move m55hi-plus motherboard stuff to a new machine called m55hipl. [Samuele Zannoli]
- hp_ipc: Added diagnostic ROMs and model 9808A (prototype of desktop version). [shattered]
- i8255: Improved read-back of port C high output latches when port A is in mode 1. [hap, shattered]
- pk8020: Hooked up interrupt sources. [shattered]
- popeye.cpp improvements: [smf]
- Adjusted Popeye and Sky Skipper layer positions to match tests on real hardware.
- Added preliminary emulation of corruption on Popeye bootleg logo.
- hp9k_3xx improvements: [Sven Schnelle]
- Added internal TMS9914 GPIB, clocked at 5MHz.
- Added HP 46021A (ITF) HIL keyboard, and changed h9k_3xx to use this device.
- Added “topcat” ASIC used on HP900/300 graphics cards, and hooked up to HP98544.
- Fixed PTM6840 hookup – clock 2 is driven by output of timer 1.
- HP IPC keyboard: fixed ID byte returned for IDD command, and changed logging to use logmacro.h. [Sven Schnelle]
- gime.cpp: Fixed handling of number of scan lines for legacy VDG/SAM modes on CoCo 3. [David Ladd, Tim Lindner]
- Initial work on next-generation machine configuration syntax: [Vas Crabb]
- Made concrete device types callable and added support for device class constructor overloads.
- Made machine_config aware of current device being configured and made findecallback target tags apply relative to it.
- Allowed devcb to be bound to a device/mix-in or the target of an object finder.
- Allowed device finders to be used in place of literal tags in many places in machine configuration.
- Replaced many MCFG_ macros with overloaded device constructors and removed many macros that provide limited value.
- Removed implicit name mangling from macros for slot options, discrete sound descriptors, and graphics decode descriptors.
- Further improvements to NeoGeo experience: [Vas Crabb]
- Moved arcade start buttons to controllers and allowed AES joystick to be selected on systems with D-sub connectors.
- Changed kizuna4p and irrmaze to use a configuration more like MV-1B/MV-1C as earlier models lack support for SIT/FTC1B.
- Made fixed software using mahjong panel default to Japan BIOS as European BIOS only supports joysticks in service mode.
- Changed mahretsu to use JAMMA joystick panel as it doesn’t support mahjong panel in MVS mode.
- Allowed controls to be changed for MVS mahjong games (BIOS and bakatono support joysticks).
- Gave the single-slot JAMMA variants parent/clone relationships.
- Removed assert macro replacement as it can’t be used in destructors of classes that are literal types. [Vas Crabb]
- Fixed incorrect device class for PCI APIC. [Vas Crabb]
- Made slot device options menu localisable. [Vas Crabb]
- ef9340/1: Made character set external an external ROM. [Wilbert Pol]
- Completely eliminated deprecated indexed output functions. [Wilbert Pol, Ryan Holtz, Robbbert, Dirk Best, cam900, AJR]
- galaxian.cpp: Updated ROM labels for froggers1. [Andrew Welburn, The Dumping Union]
- alien.cpp: Re-dumped pingu CompactFlash card (sadly the source CompactFlash card is bad/corrupt). [Bill D]
- ltcasino.cpp: Added PCB layout for Mini Vegas. [Brian Troha]
- vamphalf.cpp: Redumped the graphics PORMs for Lup Lup Puzzle v1.05 from a second PCB. [Brian Troha, caius, The Dumping Union]
- vamphalf.cpp: Added PCB layout for Boong-Ga Boong-Ga (Spank'em!). [Brian Troha]
- hshavoc.cpp: Decapped and dumped PIC microcontroller. [Caps0ff]
- gaelco2.cpp: Verified Dallas clock for World Rally 2. [Corrado Tomaselli]
- gaelco2.cpp: Verified MCU clock for Touch & Go. [f205v]
- holeland.cpp: Documented PALs for crzrallyg. [f205v]
- splash.cpp: Documented some undumped PLDs. [f205v]
- funworld.cpp, kingdrby.cpp: Identified some protected PAL dumps and marked them as bad. [f205v]
- esd16.cpp: Verified different sound sample ROM for Multi Champ DX was bit-rot. [f205v, The Dumping Union]
- pc9801.cpp: Dumped kanji ROMs for PC9801VM. [Fujix, hiromasha]
- bionicc.cpp: Corrected MCU label for the original sets. [Guru]
- chasehq, topspeed: Dumped motor CPU ROM and added detailed hardware description for chasehq. [Guru]
- irrmaze: Improved internal artwork layout. [Jos van Mourik]
- exidy.cpp: Added PROMs for venture. [Kevin Eshbach, The Dumping Union]
- Updated hiscore.dat for recent changes. [Leezer]
- spacewars: Fixed error in ROM definition introduced in MAME 0.37b2. [MASH]
- model1io: Re-dumped epr14869b.25 used by Virtua Fighter. [Phil Bennett]
- Amatic Multi Game 5: Added notes about the contents of Dallas DS1994 device. [Pycur]
- pc98_cd.xml updates: [r09]
- Re-tested all software entries that previously had video/audio issues – around 70% now work.
- Demoted Miamisoft’s games to non-working since they seem to hang randomly.
- Tested some software entries on real hardware (PC-9821Nw150) to make sure the issues are emulation-related.
- neogeo.cpp: Added two new MVS BIOS dumps. [Razoola]
- Coco Loco (set 3): Redumped the bit-rotted ROM. [Roberto Cervera, Recreativas.org]
- Coco Loco: Corrected metadata and updated notes. [RobertoFresca]
- phoenix.cpp: Documented the Next Fase sound device. [Roberto Fresca]
- Corrected years for Groove on Fight, Pop'n Music 2, and Pop'n Music 3. [sjy96525]
- starwars.cpp: Added locations to ROM labels for all machines. [Tafoid]
- sun2.cpp updates:
- Add boot ROM revisions N and 1.0F. [Ryan Eisworth]
- Added boot ROM revision M. [Josh Dersch]
- Software list corrections: [Wintermute 0110]
- Made Acorn software list names more consistent.
- Stripped leading/trailing spaces from ROM names.
- Changed some ROM names that are problematic with Windows Explorer and Command Prompt.
submitted by cuavas to emulation [link] [comments]
MAME 0.198
It’s the day you’ve been eagerly awaiting all month: MAME release day! MAME 0.198, our May release, is packed full of improvements in lots of areas. Newly supported arcade games include the rare video pinball game Tom Tom Magic, Jikkyou Powerful Pro Yakyuu EX ’98, and Keirin Ou. Newly supported computers include the TI-99/2, Dragon MSX-64, and BBC Master 512.
This release brings graphics emulation improvements to a number of systems, including more fixes for Sega Saturn/ST-V, missing effects emulated in 1945k III, and improvements to the title screen in Wolf Fang. The SH-4 recompiler now supports more FPU opcodes directly, and NAOMI keyboards are supported. Low-level floppy drive emulation improvements bring improved compatibility for Apple II software. Newly supported peripherals include a PC ISA LBA BIOS card, the Beeb Speech Synthesiser, and a number of BBC Micro pointing devices.
Other additions include new Tiger handhelds (Batman: The Animated Series, Operation: Aliens, Wayne’s World, and X-Men), the Fidelity Elegance and Prestige chess computers, and alternate versions of Battle Balls, Centipede, Final Fight, Karate Blazers, Last Mission, Real Puncher, Sengoku 3, Spy Hunter, and World Heroes 2. There are lots of additions to the Apple II cassette software list, and several additions to the Sorcerer cassette software list as well. MAME now supports Korean user interface thanks to a contribution from Neius.
For developers, we’ve fixed some issues in the debugger affecting CPUs that use word addressing, and the source list is sorted more intuitively in memory windows. We’ve made a number of changes to how machine configuration works to make driver development more intuitive and less error-prone.
Of course, you can get source and Windows binaries from
the download page.
MAMETesters Bugs Fixed
- 04539: [Misc.] (stv.cpp) dnmtdeka, diehard: Illegal Sprite Mode - Contact MAMEDEV (Angelo Salese)
- 05484: [Crash/Freeze] (jpmsys5sw.cpp) Various jpmsys5sw.c sets: [debug] Assert in Debug (Vas Crabb)
- 06543: [Crash/Freeze] (segapico.cpp) All sets in segapico.cpp: [debug] Assert when starting emulation (Vas Crabb)
- 06934: [ColoPalette] (x1.cpp) x1turbo40: Colors missing in all X1 Turbo (CZ-862C) software (Vas Crabb)
- 06948: [Media Support] (ptcsol.cpp) sol20 [basic5]: Program does not start after loading (Robbbert)
- 06954: [Core] (coco3.cpp) coco3dw1: Emulated system crashes when trying to access floppy disk image (David Ladd)
- 06958: [Crash/Freeze] (attache.cpp) Fatal error: No screen specified for device ':crtc', but multiple screens found (Ivan Vangelista)
- 06960: [Crash/Freeze] (qtsbc.cpp) qtsbc: Exception when using certain -rs232 slot options (AJR)
- 06962: [Crash/Freeze] (atlantis.cpp) Fatal error: No screen specified for device ':zeus2', but multiple screens found (Ivan Vangelista)
- 06963: [Crash/Freeze] (ms6102.cpp) Fatal error: No screen specified for device ':i8275_1', but multiple screens found (Ivan Vangelista)
- 06964: [Crash/Freeze] (apollo.cpp) dsp3000, dsp3500, dsp5500: Exception when using most -rs232 options (Vas Crabb)
- 06966: [DIP/Input] (missile.cpp) missile: DIP switch “Trackball Size” label reversed and R8 dip switch graphic inverted (Tafoid)
- 06971: [Graphics] (1945kiii.cpp) 1945kiiio, 1945kiiin, 1945kiii: Enemy damage flashes missing (AJR)
- 06982: [Gameplay] (coco12.cpp) Other Coco related drivers: 1bit audio DAC issue (AJR)
New working machines
- Batman: The Animated Series (Tiger handheld) [hap, Sean Riddle]
- Dragon MSX-64 (MSX1) [David F.Gisbert aka Tromax, AUIC, Robcfg]
- Fidelity Elegance Chess Challenger [hap, yoyo_chessboard]
- Fidelity Prestige Challenger (original program, English) [hap, Berger, yoyo_chessboard]
- Jikkyou Powerful Pro Yakyuu EX '98 (GC811 VER. JAA) [Charles MacDonald, Candy Wolff, Henrique Areias Pontes, Sean Sutton, Surgeville, Dane Biegert, Smitdogg, The Dumping Union, smf]
- Keirin Ou [Michael Moffitt, Eric Diem, Angelo Salese, The Dumping Union]
- Operation: Aliens (Tiger handheld) [hap, Sean Riddle]
- Scorpio 68000 [hap, yoyo_chessboard]
- Tom Tom Magic [Jeffrey Gray, ranger_lennier, Evan Korzon, Dane Biegert, MrGoodwraith, Charles MacDonald, Brian Troha, The Dumping Union]
- Wayne's World (Tiger handheld) [hap, Sean Riddle]
- World Adventure [ArcadeHacker, The Dumping Union]
- X-Men (Tiger handheld) [hap, Sean Riddle]
New working clones
- Battle Balls (Germany, earlier) [Fabrice Arzeno, The Dumping Union]
- Centipede (Japan, revision 3) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
- Donkey Kong Junior (US, bootleg?) [unknown]
- Fidelity Prestige Challenger (Budapest program, English) [hap, Berger, yoyo_chessboard]
- Fidelity Prestige Challenger (Budapest program, French) [hap, Berger, yoyo_chessboard]
- Fidelity Prestige Challenger (Budapest program, German) [hap, Berger, yoyo_chessboard]
- Fidelity Prestige Challenger (Budapest program, Spanish) [hap, Berger, yoyo_chessboard]
- Fidelity Prestige Challenger (original program, French) [hap, Berger, yoyo_chessboard]
- Fidelity Prestige Challenger (original program, German) [hap, Berger, yoyo_chessboard]
- Fidelity Prestige Challenger (original program, Spanish) [hap, Berger, yoyo_chessboard]
- Final Fight (Japan 900405) [bonky0013, Manimani, The Dumping Union]
- Grand Champion (set 3) [Malcor, MASH]
- Karate Blazers (World, Tecmo license) [caius, The Dumping Union]
- Last Mission (World revision 8) [caius, The Dumping Union]
- Marvel Super Heroes (Brazil 951024) [SHVB, The Dumping Union]
- Naughty Boy (bootleg, set 2) [f205v, Matteo]
- Pit Boss Superstar III 30 (9233-00-06, California version) [Brian Troha, The Dumping Union]
- Real Puncher (Japan, v2.12J) [ShouTime, Javier Vidal Mata, Sean Sutton, Candy Wolff, Evan Korzon, Surgeville, Dane Biegert, Charles MacDonald, Smitdogg, The Dumping Union]
- Sengoku 3 / Sengoku Densho 2001 (set 2) [Razoola]
- Spy Hunter (Spain, Recreativos Franco S.A., Bally Midway license) [Carlos Matos Lara, Recreativas.org]
- Street Fighter II': Champion Edition (bootleg with level selection) [hammy, The Dumping Union]
- Tandy Color Computer (Extended BASIC 1.0; HD6309) [David Ladd]
- Tandy Color Computer (HD6309) [David Ladd]
- Tandy Color Computer 2 (HD6309) [David Ladd]
- Tandy Color Computer 2B (HD6309) [David Ladd]
- Tapper (Budweiser, 1/27/84 - Alternate graphics) [Brian Troha]
- The King of Dragons (World 910731) [Sergio Galiano, Recre_Piscis, Spain]
- The Rocketeer (Tiger handheld) [hap, Sean Riddle]
- Trophy Hunting - Bear & Moose V1.0 (location test) [Brian Troha, The Dumping Union]
- V-Liner (v0.53) [Razoola]
- V-Liner (v0.7a) [Razoola]
- V-Liner (v0.7e) [Razoola]
- World Heroes 2 (ALH-006) [Razoola]
- World Soccer Finals (rev 4) [Kevin Eshbach, The Dumping Union]
Machines promoted to working
- Capcom Vs. SNK Millennium Fight 2000 Pro (Japan) (GDL-0004) [Samuele Zannoli, R. Belmont, ElSemi, David Haywood, Angelo Salese, Olivier Galibert, MetalliC]
- Cleopatra Fortune Plus (GDL-0012) [Samuele Zannoli, R. Belmont, ElSemi, David Haywood, Angelo Salese, Olivier Galibert, MetalliC]
- Game & Watch: Super Mario Bros. (new wide screen) [Sean Riddle]
- Genius 6 (V110F) [Luca Elia, Fabrice Arzeno, The Dumping Union]
- TI-99/2 BASIC Computer (24 KiB ROM) [Michael Zapf]
- TI-99/2 BASIC Computer (32 KiB ROM) [Michael Zapf]
- unknown Sidam poker [AJR]
Clones promoted to working
- Coco Loco (set 3) [Roberto Fresca, Roberto Cervera, Recreativas.org]
- IQ Block (V113FR, gambling) [Luca Elia, Guru, Dyq, Bnathan]
- BBC Master 512 [Nigel Barnes]
- Shuzi Leyuan (V127M, gambling) [Luca Elia, Guru, Dyq, Bnathan]
New machines marked as NOT_WORKING
- Air Hockey (6.03, encrypted) [AJR]
- Donkey Kong Banana Kingdom (host) [Darksoft, Bill D, The Dumping Union]
- Fonz [TTL] [Andrew Welburn, The Dumping Union]
- HP Integral Personal Computer 9808A [shattered]
- InterPro 6000 [Patrick Mackinlay]
- InterPro 6400 [Patrick Mackinlay]
- InterPro 6700 [Patrick Mackinlay]
- InterPro 6800 [Patrick Mackinlay]
- Kenshin Dragon Quest: Yomigaerishi Densetsu no Ken [Sean Riddle, Peter Wilhelmsen]
- LD Quiz dai 4-dan - Kotaetamon Gachi! (Japan) [italiandoh]
- Motogonki [IgorR76]
- Multi Game V (AMGHU_V83.65) [Roberto Fresca, Pycur]
- Pop'n Run - The Videogame (set 1) [Antonio Rodriguez, Recreativas.org, ShouTime, The Dumping Union]
- Sharpshooter (coin pusher) [Joe Magiera]
- The King of Fighters - Road to Revenge / The King of Fighters 2002 Unlimited Match [Peter Wilhelmsen, brizzo]
- unknown Ace System 1 game [Joe Magiera, The Dumping Union]
- War Mission (WM 4/6/87) [Jordi Beltrán Casany, Recreativas.org, The Dumping Union]
New clones marked as NOT_WORKING
- Autocue 1500 [Mikko Heinonen]
- Batman (1.03 France) [PinMAME]
- Bow & Arrow (Prototype, rev. 22) [PinMAME]
- Grand Champion (set 2) [Malcor, MASH]
- Micronics M55Hi-Plus [Samuele Zannoli]
- NEC PC-9801VM [Fujix]
- Poly 1 Educational Computer (early) [Nigel Barnes, Andrew Trotman]
- Poly 2 Learning System [Nigel Barnes, Andrew Trotman]
- Poly Development System [Nigel Barnes, Andrew Trotman]
- Pop'n Run - The Videogame (set 2) [Antonio Rodriguez, Recreativas.org, ShouTime, The Dumping Union]
- Strider 2 (Euro 991213) [Nomax, Corrado Tomaselli, f205v, The Dumping Union]
New working software list additions
- abc80_flop: ABCBook [Five Finger Punch]
- abc800: ABC832 Systemskiva v2.5 (Swe) [unknown]
- apple2_cass: 3D Art Graphics, 3D Star Fire, 3D-Docking, A Beginner's Guide to Game Prgrams and Number Programs (Tape 2), A Beginner's Guide to Game Programs (Tape 3), Ack-Ack, Adventure 0 - Special Sampler, Adventure 1 - Adventure Land, Adventure 3 - Mission Impossible, Adventure 4 - Voodoo Castle, Air Traffic Controller, Andromeda Conquest, Apple Casino, Apple Derby, Apple ][ Organ, Applesoft Utility Programs, Assembler, B-1 Nuclear Bomber, Baseball, Battlestar I, Beneath Apple Manor, Black Jack / Slot Machine, Bomber, Bowling / Trilogy, Bridge Challenger, Canter Downs, Complex Mathematics, Computer Acquire, Computer Acquire (original), Conflict 2500, Craps / Bright Pen Craps, Crazy Climber, Crazy Eights, Cubik, Depth Charge, Disk-O-Tape, Dnieper River Line, Don't Fall, Don't Fall! / Memory Aide, DUNJONQUEST- Datestones of Ryn, DUNJONQUEST- Morloc's Tower, Echo, Electronic Index-Card File, Enchanted Island, Engineering Mathematics - 1, Escape!, Fastgammon, Financial Wizard 2, Financial Wizard 3, Financial Wizard 4, Football Predictions, Forte / Forte Music, Funpak I, Galaxian, Galaxy, Galaxy Travel, Gammon Gambler, Global War, Grading Routine / Drawing, Guns of Fort Defiance, Haunted House, Highres Graphic Printer, Highres Playground, Hires Boxing, House of Seven Gables / Journey to the Center of the Earth, I Got Mine, Journey to Atlantis, Jupiter Express, Kaleidoscope, Kidstuff, Laserblast, Learning BASIC, Pt. 1 & 2, Learning BASIC, Pt. 3, Lunar Lander, Lunar Lander II, Magic Squares, Match Wits, Maze Game, Memory Builder, Memory Check, Micro Invaders, Microchess 2.0, Microgammon 1.0, microtrivia, Midway Campaign, Missile Command v1.2, Module 1, Module 2, Module 3, Module 4, Module 5, Module 6, Module 7, Module 8, Moto-Cross, Music Box and Kaleidoscope, Music Kaleidoscope, North Atlantic Convoy Raider, Oil Tycoon, Othello, Othello for Apple v2.1, Peg Jump, Phasor Zap, Pinball / Infinite Number of Monkeys, Pirates!, Planet Miners, Planetoids, Preschool IQ-Builder, Quiz Baseball, RAM Test, Racer, Radar Interceptor, Raster Blaster, Renju, Retreat, Revive - A Utility Program for the Apple, Road Race / Saucer War, Rocket Pilot, Roulette, Sahara Warriors Commando / French Foreign Legion, Sargon I, Sargon II, Saucer Invasion, Softside August 1981, Softside December 1981, Softside January 1982, Softside July 1981, Softside July 1982, Softside July 1982 Computers in Education, Softside June 1981, Softside Mar 1981, Softside May 1981, Softside May 1982, Softside October 1981, Softside September 1981, Songs in the Key of Apple, Space Maze, Space War, Speedway, Spider Tag, Star Blazer, Star Wars, STARQUEST Rescue at Rigel, Statistics, Stocks & Bonds, Story Builder, Study Aide, Study Aide / Keyboard Organ, Super Arithmetica, Super Invader, Super Math / True/False Quiz, Super Othello, Super Starwars, SuperMath, Tank War, Tanktics, The Bomber, The Patient Professor 16K, The Patient Professor 24K, The Talking Calculator, Tic-Tac-Talker / Spectrum Analysis, Time Clock, Typing Tutor, U-Draw, Variable Message / Matching Quiz, Voyager I, Warlords [Dagarman]
- bbcm_cart: VideoROM: Videodisc Player Control Software [Michael Sadler]
- fmtowns_cd: Mega Lo Mania [DamienD, Tokugawa Corporate Forums]
- ibm5150: Gunship, Star Trek V: The Final Frontier (3.5"), Star Trek V: The Final Frontier (5.25") [ArcadeShadow]
- ibm5170: Curse of Enchantia, Descent, Gunship 2000 [ArcadeShadow]
- neogeo: Sengoku 3 / Sengoku Densho 2001 (set 2), World Heroes 2 (ALH-006) [Razoola]
- pc98_cd: Windows NT 4.0 Server [WinWorld]
- sorcerer_cass: Arithmetic Practise, Racetrack, Shape Maker, Sightspell, Spelling, Star Wars, Stomper, Submarine Hunt, The Sorcerers Fruit Machine, Yahtzee, ZETU v1.2 Editor Assembler [Robbbert]
- vic10: MultiMAX [Curt Coder]
Software list items promoted to working
- pc98_cd: Magical Squadron, Ms. Detective File #1 - Iwami Ginzan Satsujin Jiken, Ms. Detective File #2 - Sugata-naki Irainin, NEC Driver Kit for Windows 95, Policenauts, Psychic Detective Series Vol. 1 - Invitation - Kage kara no Shoutaijou, Psychic Detective Series Vol. 2 - Memories, Psychic Detective Series Vol. 3 - Aya, Ryouki no Ori Dai-2-Shou, Schwarzschild GX - Sabita Sousei, Sensual Angels, Shamhat - The Holy Circlet, Tanjou - Debut, Windows 95 (OSR2, v4.00.950 B), Windows 95 (Retail, v4.00.950) [Carl, r09]
New NOT_WORKING software list additions
- apple2_cass: Sweet Talker [Dagarman]
- dc: DreamOn Volume 10 (Fra), Dreamcast Promotion Disk (Jpn), Eldorado Gate Dai-7-kan (Jpn), Erde: Nezu no Ki no Shita de (Jpn), Es (Jpn), Ever 17: The Out of Infinity (Jpn), Fire Pro Wrestling D (Jpn), First Kiss Story II: Anata ga Iru kara (Jpn), First Kiss Story II: Anata ga Iru kara - Tokubetsu Genteiban (Jpn), Fragrance Tale (Jpn), Godzilla Generations (Jpn), Golem no Maigo (Jpn), Golf Shiyou yo (Jpn, Rev. 2), Grauen no Torikago Kapitel 1: Keiyaku (Jpn), Grauen no Torikago Kapitel 2: Torikago (Jpn), Grauen no Torikago Kapitel 3: Kansei (Jpn), Grauen no Torikago Kapitel 4: Kaikou (Jpn), Happy Breeding (Jpn), Heavy Metal: Geomatrix (Jpn), Heisei Mahjong-sou (Jpn), Himitsu: Yui ga Ita Natsu (Jpn), KISS Psycho Circus: The Nightmare Child (Euro), KISS Psycho Circus: The Nightmare Child (USA), Kaitou Apricot (Jpn), Kao the Kangaroo (Demo) (World), Kao the Kangaroo (Euro), Kao the Kangaroo (USA), Karous (Jpn), Kidou Senshi Gundam Gaiden: Colony no Ochita Chi de... - Tokubetsuban (Jpn), Kidou Senshi Gundam: Renpou vs. Zeon & DX (Jpn), Kitahei Gold (Jpn), Kiteretsu Boy's Gangagan (Jpn), Konohana 2: Todokanai Requiem (Jpn), Konohana: True Report (Jpn), Kuon no Kizuna: Sairinshou (Jpn, Rev. 1) [FakeShemp]
- pc98_cd: Windows NT 3.51 Workstation, Windows NT 3.51 Workstation (Checked Build) [WinWorld]
Translations added or modified
- Chinese (Simplified) [YuiFAN]
- Chinese (Traditional) [YuiFAN]
- Dutch [Jos van Mourik]
- German [RafTacker]
- Greek [BraiNKilleRGR]
- Japanese [Katsuhiko Kagami]
- Korean [Neius]
- Portuguese (Brazil) [Wellington Uemura]
- Spanish [A. Viloria]
Source Changes
- Separated MS7002 keyboard emulation from VT100 keyboard, changed to Cyrillic key names and JCUKEN layout. [AJR]
- msm58321: Corrected duty cycle for busy output. [AJR]
- duet16, fmtowns: Fixed RTC busy signal handling. [AJR]
- mcs51: Added more interrupt and timer registers to debug state. [AJR]
- asteroid: Swapped start LEDs and suppressed logging for many spurious writes [AJR]
- asteroid, astdelux: Added cocktail configuration that flips screen for second player. [AJR]
- cit101: Somewhat major improvements: [AJR]
- Added high-level emulation of serial keyboard.
- Implemented double-height, double-width, boldface, and blinking/half intensity attributes.
- Implemented adjustable start-of-screen pointer (necessary for SET-UP mode).
- Implemented screen reconfiguration for 80/132-column and 50/60 Hz modes.
- ppu2c0x family: Made palette internal to device. [AJR]
- z80ctc: Disabling a channel interrupt also turns it off. [AJR]
- Made “Keypad ,” and “Keypad =” standard keys. [AJR]
- Made debugger dump command work with unaligned addresses. [AJR]
- vectrex: Fixed probable bug with lightpen-triggered interrupt. [AJR]
- sidampkr: Made the cards appear. [AJR]
- 1945kiii: Add sprite color flashes (MT06971), reduced palette size, and fixed OKIM6295 reads. [AJR]
- i8275: Blank top and bottom row lines when underline is greater than 7. [AJR]
- tomagic: Added sound system and inputs. [AJR, David Haywood]
- exidy440.cpp, vertigo.cpp: Improved encapsulation of audio device. [AJR]
- legionna.cpp: Kludged a few weird Godzilla collision checks. [Angelo Salese]
- nb1412m2.cpp: Improved sound capabilities and added DAC sound to Mighty Guy. [Angelo Salese]
- stvvdp1.cpp: Fixed transparent sprite shadows, and disabled transmask for mode 2 sprites. [Angelo Salese]
- stvvdp2.cpp updates: [Angelo Salese]
- Disabled ROZ optimization in modes 2 and 3 (fixes Bulk Slash and Death Crimson ROZ layer bugs).
- Added support for line windows and vertical cell scroll.
- Added support for undocumented rotation parameter read mirroring.
- Don’t repeat ROZ when screen over process is equal to 1 (fixes D-Xhird practice stage).
- Fixed potential bug with window Y sizes when double density interlace is enabled.
- sub.cpp: Added flip screen support for Submarine (Sigma). [Angelo Salese]
- ltcasino.cpp: Added preliminary palette implementation. [Angelo Salese]
- blmbycar.cpp: Added optical and potentiometer wheel inputs. [Angelo Salese]
- f1gp.cpp: Added some undocumented DIP switches, and 4-way joystick inputs. [Angelo Salese]
- dc-ctrl.cpp updates: [Angelo Salese]
- Added preliminary keyboard support, hooked up to The Typing of the Dead, La Keyboard, and Lupin 3: the Typing on Naomi.
- Fixed Dreamcast controller ID values, making it possible to suppress VMU not found errors in Dreamcast games.
- pc9801.cpp updates:
- Fix sound ROM mapping, and fixed sound board initialization for Eikan wa Kimi ni 2. [Angelo Salese]
- Improved and reorganized -26 and -86 sound card ROM read-backs. [Angelo Salese, Takahiro Nogi]
- Added SpeakBoard sound card emulation. [Angelo Salese, Takahiro Nogi]
- tatsumi.cpp improvements: [Angelo Salese]
- Added preliminary row/column scroll enable for tilemaps (fixes background scrolling and foreground text in Cycle Warriors).
- Improved road colors in Cycle Warriors.
- amstrad: Allow loading CPR cartridges with odd numbers of blocks. [Barry Rodewald]
- Added VS Systems LBA Enhancer ISA card – adds PC BIOS extensions for 28-bit LBA support. [Bavarese]
- aica.cpp: Changed register names to match development manual, documented unimplemented registers, and flagged imperfect features. [cam900]
- c6280.cpp: Implemented LFO and added notes. [cam900]
- gunpey.cpp: Reduced code duplication, and deferred VRAM allocation to start time. [cam900]
- renegade.cpp: Fixed bit manipulations. [cam900]
- seibuspi: Fixed typo and added notes. [cam900]
- fmtowns.cpp: Implemented stereo output, fixed PCM output level, and reduced code duplication. [cam900]
- rohga.cpp: Fixed background color of title screen in wolffang. [cam900]
- jaguar.cpp cleanup: [cam900]
- Moved CoJag ROM board mapping to derived address maps, and moved banking configuration to machine start.
- Reduced runtime tag lookups.
- fuukifg2.cpp: Updated notes and cleaned up a little. [cam900]
- m90.cpp: Reduced code duplication, added user_data for tilemap RAM base, reduced runtime tag lookups, and updated notes. [cam900]
- dooyong.cpp: Cleaned up a little, and added input merger device for YM2203 interrupt handler. [cam900]
- m72.cpp: Simplified graphics decode layouts. [cam900]
- drgnmst.cpp: Changed to mono sound output – neither chip nor PCB supports stereo. [cam900]
- argus.cpp: Fixed argus sound writes (only one YM2203), reduced code duplication, and reduced runtime tag lookups. [cam900]
- pgm.cpp, pgm2.cpp: Corrected metadata so it matches title screens, transliterated Chinese names, and updated comments. [cam900]
- sandscrp.cpp, puckpkmn.cpp: Transliterated Chinese titles. [cam900]
- rf5c68.cpp: Converted to device_memory_interface and added save state support. [cam900]
- megacd.cpp, segas18.cpp, segas32.cpp, system16.cpp: Reduced duplication, fixed bit manipulation, and reduced runtime tag lookups. [cam900]
- nmk16.cpp: Fixed tdragon2 banking, transliterated Chinese titles, simplified graphics decode layouts, and fixed spacing. [cam900]
- highvdeo.cpp improvements: [cam900]
- Split machine configuration and address maps for each game.
- Reduced code duplication, cleaned up drawing code, cleaned up ROM loading, and removed redundant code.
- Added pre-calculated color for games using RGB565.
- funkyjet.cpp: Fixed company metadata for funkyjet and clones. [cam900]
- simpl156.cpp: Changed company metadata to match title screens. [cam900]
- topspeed.cpp: Cleaned up and used arrays to reduce code duplication. [cam900]
- romload.h: Added macros for byte-wide ROMs on a 64-bit bus. [cam900]
- Allowed internal register read-back on DECO HuC6280/YM2151 sound system. [cam900]
- Reduced code duplication and changed to more meaningful tags in many Data East drivers. [cam900]
- deco32.cpp: Moved dragngun/lockload m_sprgenzoom into dragngun_state and removed redundant code. [cam900]
- argus, bigfight: Added links to reference videos in comments. [cam900]
- tatsumi.cpp: Reduced runtime tag lookups, used more meaningful tags, and reduced code duplication. [cam900]
- taitogn.cpp: Reduced code duplication. [cam900]
- cbuster.cpp: Simplified tile banking. [cam900]
- toaplan2.cpp, gp9001.cpp: Reduced duplicated and redundant code, reduced runtime tag lookups, and updated notes. [cam900]
- leland.cpp improvements and modernisation: [cam900, Vas Crabb]
- Cleaned up duplicated code, reduced runtime tag lookups.
- Split out ataxx/wsf/indyheat/brutforc/asylum into separate state class.
- Converted background to tilemap and restricted drawing to clip rectangle.
- abc806: Fixed memory banking allowing CP/M to boot. [Curt Coder]
- Sort save state items in alphabetical order in the memory viewer source list. [Curt Coder, Vas Crabb]
- rad_eu3a14: Improved rendering for rad_foot by making more correct use of sprite registers/bits. [David Haywood]
- Started looking at the extra opcodes in the SSD 2000 type XaviX chip. [David Haywood]
- coolridr.cpp, model2.cpp, model3.cpp: Converted Sega 315-5649 to device. [Dirk Best]
- model1io: Improved interface, and added drive board read/write callbacks. [Dirk Best]
- model2: Fixed input issue with srallyc. [Dirk Best]
- floppy: Initialize created floppy images the same way as loaded images. [Dirk Best]
- 315_5338a: Cleaned up and improved code, and renamed ports to match other Sega I/O devices. [Dirk Best]
- v60: Fixed disassembly of branch opcodes (displacement is signed). [Dirk Best]
- tmpz84c015: Added missing callback for CTC zc3, and removed rxtxcb_w. [Dirk Best]
- model1: Emulated I/O boards used by Wing War, Netmerc, and Virtua Cop. [Dirk Best]
- Supports serial ports, watchdog, and diagnostic display (in addition to I/O).
- hp_ipc: Added HPIB interface chip and remotizer device. [F.Ulivi]
- tms9914 updates: [F.Ulivi]
- Improved emulation – HPIB test of IPC diagb ROM now passes.
- Added methods to read ACCRQ and CONT output lines.
- Added RL state machine and other fixes – now passes HP9000/340 POST.
- Fixed handling of GTS aux command.
- remote488: Added “checkpoint” command that performs a synchronous out-of-band echo request. [F.Ulivi]
- Output module changes: [headkaze, R. Belmont]
- Cleaned up network provider protocol.
- Added pause and savestate commands to both network and win32 providers.
- markham.cpp: Modernised and merged with strnskil.cpp. [kazblox]
- Added coin counters and added coinage DIP switch settings for markham, strnskil, banbam and clones.
- Added raw screen parameters based of 20 MHz clock on strnskil PCB.
- citycon.cpp, ikki.cpp: Added raw screen parameters. [kazblox]
- sega8_slot.cpp: Added check for Lode Runner SG-1000/SC-3000 ROM image. [Kalevi Kolttonen]
- igs017.cpp: Emulated the protection in iqblocka, iqblockf, and genius6. [Luca Elia]
- tutor: Turned off auto wait states – fixes cassette loading. [Michael Zapf]
- tms9995: Fixed latching of pulsed interrupts. [Michael Zapf]
- ti99: Fixed disk creation via OSD. [Michael Zapf]
- hexbus: Added connectors to HX5102, allowing a second drive to be attached to the controller in the case. [Michael Zapf]
- ti99_2: Added new/verified ROM dumps, and re-implemented driver. [Michael Zapf]
- ti99_8: Inverted track count bits, and added DIP switches. [Michael Zapf]
- gunpey: Emulated AG-1 sprite decompression algorithm. [Morten Shearman Kirkegaard]
- bbc: Added various pointer devices on userport: [Nigel Barnes]
- AMX Mouse, Acorn Master 512 Mouse, Marconi RB2 Tracker Ball.
- bbcm512: Added mouse, and promoted to working. [Nigel Barnes]
- bbcmaiv: Added tracker ball. [Nigel Barnes]
- bbc: Added Beeb Speech Synthesiser device. [Nigel Barnes]
- poly.cpp: Use original encrypted ROMs, and decrypt. [Nigel Barnes]
- Implemented banking and system/user mode switching.
- Added PolyBASIC 3.0, 3.1, and 3.4.
- apple2: Added support for WOZ image format. [O. Galibert]
- emumem: Renamed direct_read_handler to memory_access_cache. [O. Galibert]
- Now templated on more information (data width, endianness) and capable of oversize/unaligned accesses.
- debugger: Simplified now-obsolete and buggy memory access code. [O. Galibert]
- cubeqst: Fixed cache endianness. [O. Galibert]
- sound: Don’t try to generate a negative number of samples if stream->update() goes back in time. [O. Galibert]
- floppy: Increased robustness and improved bitstream handling. [John Keoni Morris, Peter Ferrie, O. Galibert]
- Added Brooktree Bt45x RAMDAC devices – Bt457 and Bt458 are used by InterPro graphics boards. [Patrick Mackinlay]
- tms32031: Added tms320c30 variant and basic hold/holda support. [Patrick Mackinlay]
- Moved Z80 daisy-chain mixin from src/devices/cpu/z80 to src/devices/machine. [Patrick Mackinlay]
- interpro: Added low-level keyboard emulation (key mapping is incomplete). [Patrick Mackinlay]
- interpro: Slowed down CPU – fixes graphical glitches and keyboard detection. [Patrick Mackinlay]
- apple2: Recognize another form of DOS 3.3 image in ProDOS order. [R. Belmont, Peter Ferrie]
- Apple II: Added 13-sector version of Disk II controller. [R. Belmont]
- Added SoftFloat release 3E to 3rdparty. [R. Belmont]
- sh4drc: Added UML implementations of FLDI0, FLDI1, FCMP_EQ, FCMP_GT, FSTS, FLOAT, FTRC, FNEG, FABS, FSCHG, and FRCHG. [R. Belmont]
- neogeo: Added UniBios 3.3. [Robbbert]
- apexc: Fixed regression/crash introduced on 2018-02-12. [Robbbert]
- indy_indigo2: Cleaned up code, converted HAL2 and HPC3 to devices, and moved HAL2, HPC3, and IOC2 devices to separate source files. [Ryan Holtz]
- vp415: Added proper dumps of Module S and Module W MCUs, which have identical programs. [Ryan Holtz, Simon Inns]
- adc0808: Reduced CPU overhead with smarter timer usage. [Ryan Holtz]
- Removed name mangling functions from driver initialisation methods, and renamed init_0 to empty_init. [Ryan Holtz]
- atpci.cpp: Move m55hi-plus motherboard stuff to a new machine called m55hipl. [Samuele Zannoli]
- hp_ipc: Added diagnostic ROMs and model 9808A (prototype of desktop version). [shattered]
- i8255: Improved read-back of port C high output latches when port A is in mode 1. [hap, shattered]
- pk8020: Hooked up interrupt sources. [shattered]
- popeye.cpp improvements: [smf]
- Adjusted Popeye and Sky Skipper layer positions to match tests on real hardware.
- Added preliminary emulation of corruption on Popeye bootleg logo.
- hp9k_3xx improvements: [Sven Schnelle]
- Added internal TMS9914 GPIB, clocked at 5MHz.
- Added HP 46021A (ITF) HIL keyboard, and changed h9k_3xx to use this device.
- Added “topcat” ASIC used on HP900/300 graphics cards, and hooked up to HP98544.
- Fixed PTM6840 hookup – clock 2 is driven by output of timer 1.
- HP IPC keyboard: fixed ID byte returned for IDD command, and changed logging to use logmacro.h. [Sven Schnelle]
- gime.cpp: Fixed handling of number of scan lines for legacy VDG/SAM modes on CoCo 3. [David Ladd, Tim Lindner]
- Initial work on next-generation machine configuration syntax: [Vas Crabb]
- Made concrete device types callable and added support for device class constructor overloads.
- Made machine_config aware of current device being configured and made findecallback target tags apply relative to it.
- Allowed devcb to be bound to a device/mix-in or the target of an object finder.
- Allowed device finders to be used in place of literal tags in many places in machine configuration.
- Replaced many MCFG_ macros with overloaded device constructors and removed many macros that provide limited value.
- Removed implicit name mangling from macros for slot options, discrete sound descriptors, and graphics decode descriptors.
- Further improvements to NeoGeo experience: [Vas Crabb]
- Moved arcade start buttons to controllers and allowed AES joystick to be selected on systems with D-sub connectors.
- Changed kizuna4p and irrmaze to use a configuration more like MV-1B/MV-1C as earlier models lack support for SIT/FTC1B.
- Made fixed software using mahjong panel default to Japan BIOS as European BIOS only supports joysticks in service mode.
- Changed mahretsu to use JAMMA joystick panel as it doesn’t support mahjong panel in MVS mode.
- Allowed controls to be changed for MVS mahjong games (BIOS and bakatono support joysticks).
- Gave the single-slot JAMMA variants parent/clone relationships.
- Removed assert macro replacement as it can’t be used in destructors of classes that are literal types. [Vas Crabb]
- Fixed incorrect device class for PCI APIC. [Vas Crabb]
- Made slot device options menu localisable. [Vas Crabb]
- ef9340/1: Made character set external an external ROM. [Wilbert Pol]
- Completely eliminated deprecated indexed output functions. [Wilbert Pol, Ryan Holtz, Robbbert, Dirk Best, cam900, AJR]
- galaxian.cpp: Updated ROM labels for froggers1. [Andrew Welburn, The Dumping Union]
- alien.cpp: Re-dumped pingu CompactFlash card (sadly the source CompactFlash card is bad/corrupt). [Bill D]
- ltcasino.cpp: Added PCB layout for Mini Vegas. [Brian Troha]
- vamphalf.cpp: Redumped the graphics PORMs for Lup Lup Puzzle v1.05 from a second PCB. [Brian Troha, caius, The Dumping Union]
- vamphalf.cpp: Added PCB layout for Boong-Ga Boong-Ga (Spank'em!). [Brian Troha]
- hshavoc.cpp: Decapped and dumped PIC microcontroller. [Caps0ff]
- gaelco2.cpp: Verified Dallas clock for World Rally 2. [Corrado Tomaselli]
- gaelco2.cpp: Verified MCU clock for Touch & Go. [f205v]
- holeland.cpp: Documented PALs for crzrallyg. [f205v]
- splash.cpp: Documented some undumped PLDs. [f205v]
- funworld.cpp, kingdrby.cpp: Identified some protected PAL dumps and marked them as bad. [f205v]
- esd16.cpp: Verified different sound sample ROM for Multi Champ DX was bit-rot. [f205v, The Dumping Union]
- pc9801.cpp: Dumped kanji ROMs for PC9801VM. [Fujix, hiromasha]
- bionicc.cpp: Corrected MCU label for the original sets. [Guru]
- chasehq, topspeed: Dumped motor CPU ROM and added detailed hardware description for chasehq. [Guru]
- irrmaze: Improved internal artwork layout. [Jos van Mourik]
- exidy.cpp: Added PROMs for venture. [Kevin Eshbach, The Dumping Union]
- Updated hiscore.dat for recent changes. [Leezer]
- spacewars: Fixed error in ROM definition introduced in MAME 0.37b2. [MASH]
- model1io: Re-dumped epr14869b.25 used by Virtua Fighter. [Phil Bennett]
- Amatic Multi Game 5: Added notes about the contents of Dallas DS1994 device. [Pycur]
- pc98_cd.xml updates: [r09]
- Re-tested all software entries that previously had video/audio issues – around 70% now work.
- Demoted Miamisoft’s games to non-working since they seem to hang randomly.
- Tested some software entries on real hardware (PC-9821Nw150) to make sure the issues are emulation-related.
- neogeo.cpp: Added two new MVS BIOS dumps. [Razoola]
- Coco Loco (set 3): Redumped the bit-rotted ROM. [Roberto Cervera, Recreativas.org]
- Coco Loco: Corrected metadata and updated notes. [RobertoFresca]
- phoenix.cpp: Documented the Next Fase sound device. [Roberto Fresca]
- Corrected years for Groove on Fight, Pop'n Music 2, and Pop'n Music 3. [sjy96525]
- starwars.cpp: Added locations to ROM labels for all machines. [Tafoid]
- sun2.cpp updates:
- Add boot ROM revisions N and 1.0F. [Ryan Eisworth]
- Added boot ROM revision M. [Josh Dersch]
- Software list corrections: [Wintermute 0110]
- Made Acorn software list names more consistent.
- Stripped leading/trailing spaces from ROM names.
- Changed some ROM names that are problematic with Windows Explorer and Command Prompt.
submitted by cuavas to cade [link] [comments]
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